X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.h;h=b5a16c6bf2fec9b1e04381f8e381d3fda424ae87;hb=94df0906c159318cb39bb4ee063336ba3cf51ccb;hp=5c3f80f766d6d4151b3e40e83789478d4e2862a0;hpb=cd043e3f9e26c2b3406b40a354c2840941e9db7f;p=lugaru.git diff --git a/Source/Game.h b/Source/Game.h index 5c3f80f..b5a16c6 100644 --- a/Source/Game.h +++ b/Source/Game.h @@ -1,5 +1,6 @@ /* Copyright (C) 2003, 2010 - Wolfire Games +Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file) This file is part of Lugaru. @@ -22,21 +23,7 @@ along with Lugaru. If not, see . #include "SDL.h" -#if (defined(__APPLE__) && defined(__MACH__)) -# ifdef PLATFORM_MACOSX -# error Do not define PLATFORM_MACOSX for new builds. It is for the old Carbonized build. -# endif -#endif - -#ifdef PLATFORM_MACOSX -#include -#include "Quicktime.h" -#endif - -//Jordan included glut.h -//#include - -#include "TGALoader.h" +#include "ImageIO.h" #include "Terrain.h" #include "Skybox.h" @@ -45,10 +32,8 @@ along with Lugaru. If not, see . #include "Lights.h" #include "Person.h" #include "Sprite.h" -//#include #include "Text.h" #include "Objects.h" -//#include #include "Weapons.h" #include "binio.h" #include @@ -162,6 +147,10 @@ void LoadScreenTexture(); void LoadingScreen(); int DrawGLScene(StereoSide side); void LoadMenu(); +void playdialogueboxsound(); +int findClosestPlayer(); +void Loadlevel(int which); +void Loadlevel(const char *name); void Tick(); void TickOnce(); void TickOnceAfter(); @@ -242,4 +231,13 @@ enum editortypes {typeactive, typesitting, typesittingwall, typesleeping, extern const char *editortypenames[8]; +extern const char *rabbitskin[10]; + +extern const char *wolfskin[3]; + +extern const char **creatureskin[2]; + +SDL_bool sdlEventProc(const SDL_Event &e); + + #endif