X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.h;h=b5a16c6bf2fec9b1e04381f8e381d3fda424ae87;hb=14c23210702eee8191dd122f98ef4e43d57295b7;hp=f554d1ee05e7fc0bd737fbc414f909fe584a7bd4;hpb=6aeefd781d62a9b5b8cf2f4d3a7ba4abaf82f54f;p=lugaru.git diff --git a/Source/Game.h b/Source/Game.h index f554d1e..b5a16c6 100644 --- a/Source/Game.h +++ b/Source/Game.h @@ -1,5 +1,6 @@ /* Copyright (C) 2003, 2010 - Wolfire Games +Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file) This file is part of Lugaru. @@ -22,7 +23,7 @@ along with Lugaru. If not, see . #include "SDL.h" -#include "TGALoader.h" +#include "ImageIO.h" #include "Terrain.h" #include "Skybox.h" @@ -148,7 +149,6 @@ int DrawGLScene(StereoSide side); void LoadMenu(); void playdialogueboxsound(); int findClosestPlayer(); -bool AddClothes(const char *fileName, GLubyte *array); void Loadlevel(int which); void Loadlevel(const char *name); void Tick(); @@ -215,7 +215,6 @@ extern int whichdialogue; extern int directing; extern float dialoguetime; extern int dialoguegonethrough[20]; -extern float tintr, tintg, tintb; enum maptypes { mapkilleveryone, mapgosomewhere, @@ -238,4 +237,7 @@ extern const char *wolfskin[3]; extern const char **creatureskin[2]; +SDL_bool sdlEventProc(const SDL_Event &e); + + #endif