X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.h;h=905b303a35ea0c0ff49d5a30b06cbe8bf43f540f;hb=52a7415ef901c641fd045cc3b8aed9d53a3241d6;hp=8846493e07be874e29a4c9a3a83d09c8cfa8de53;hpb=326621743b8eea53a3a040f657ad77e9f19fc7da;p=lugaru.git diff --git a/Source/Game.h b/Source/Game.h index 8846493..905b303 100644 --- a/Source/Game.h +++ b/Source/Game.h @@ -40,12 +40,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "TGALoader.h" -#if !PLATFORM_MACOSX -#include "WinInput.h" -#else -#include "Macinput.h" -#endif - #include "Terrain.h" #include "Skybox.h" #include "Skeleton.h" @@ -229,8 +223,8 @@ class Game float consoleblinkdelay; bool consoleblink; int consoleselected; - int togglekey[140]; - float togglekeydelay[140]; + //int togglekey[140]; + //float togglekeydelay[140]; bool registernow; bool autocam; @@ -301,8 +295,7 @@ class Game private: void setKeySelected_thread(); static int thread(void *data); - void inputText(); - void inputText_thread(); + void inputText(char* str, int* charselected, int* nb_chars); void flash(); bool waiting; bool mainmenutogglekeydown;