X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.h;h=63bb0a6468bfcbf60863b6055005c8ab0a90edd4;hb=5c782b3db07f267af786942b6dd099624d7aa627;hp=33e61c49fe547eb38eae8310f4d329505cbab4b1;hpb=b894601a50f6294d7cc4b6678fc6408f126eea5e;p=lugaru.git diff --git a/Source/Game.h b/Source/Game.h index 33e61c4..63bb0a6 100644 --- a/Source/Game.h +++ b/Source/Game.h @@ -46,7 +46,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "Models.h" #include "Lights.h" #include "Person.h" -#include "Constants.h" #include "Sprite.h" //#include #include "Text.h" @@ -226,7 +225,6 @@ class Game int consoleselected; //int togglekey[140]; //float togglekeydelay[140]; - bool registernow; bool autocam; unsigned short crouchkey,jumpkey,forwardkey,chatkey,backkey,leftkey,rightkey,drawkey,throwkey,attackkey; @@ -248,7 +246,7 @@ class Game void TickOnceAfter(); void SetUpLighting(); void Loadlevel(int which); - void Loadlevel(char *name); + void Loadlevel(const char *name); void Setenvironment(int which); GLvoid ReSizeGLScene(float fov, float near); int findPathDist(int start,int end);