X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.h;h=5526681c5900ec6c9018fe0cedc18fe1e1000f4b;hb=4d0ec1838440e55f24e8ec9501a62348cd9e2ec3;hp=f554d1ee05e7fc0bd737fbc414f909fe584a7bd4;hpb=6aeefd781d62a9b5b8cf2f4d3a7ba4abaf82f54f;p=lugaru.git diff --git a/Source/Game.h b/Source/Game.h index f554d1e..5526681 100644 --- a/Source/Game.h +++ b/Source/Game.h @@ -1,5 +1,6 @@ /* Copyright (C) 2003, 2010 - Wolfire Games +Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file) This file is part of Lugaru. @@ -22,11 +23,11 @@ along with Lugaru. If not, see . #include "SDL.h" -#include "TGALoader.h" +#include "ImageIO.h" #include "Terrain.h" #include "Skybox.h" -#include "Skeleton.h" +#include "Animation/Skeleton.h" #include "Models.h" #include "Lights.h" #include "Person.h" @@ -41,6 +42,7 @@ along with Lugaru. If not, see . #include "Account.h" #include "Sounds.h" #include "Texture.h" +#include "optionparser.h" #define NB_CAMPAIGN_MENU_ITEM 7 @@ -146,11 +148,10 @@ void LoadScreenTexture(); void LoadingScreen(); int DrawGLScene(StereoSide side); void LoadMenu(); -void playdialogueboxsound(); +void playdialoguescenesound(); int findClosestPlayer(); -bool AddClothes(const char *fileName, GLubyte *array); void Loadlevel(int which); -void Loadlevel(const char *name); +void Loadlevel(const std::string& name); void Tick(); void TickOnce(); void TickOnceAfter(); @@ -163,7 +164,7 @@ void fireSound(int sound = fireendsound); void setKeySelected(); void inputText(std::string& str, unsigned* charselected); -void flash(); +void flash(float amount = 1, int delay = 1); } #ifndef __forceinline @@ -192,31 +193,6 @@ extern "C" { #define STUBBED(x) { static bool seen = false; if (!seen) { seen = true; fprintf(stderr, "STUBBED: %s at %s:%d\n", x, __FILE__, __LINE__); } } //#define STUBBED(x) -extern int numdialogues; -const int max_dialogues = 20; -const int max_dialoguelength = 20; -extern int numdialogueboxes[max_dialogues]; -extern int dialoguetype[max_dialogues]; -extern int dialogueboxlocation[max_dialogues][max_dialoguelength]; -extern float dialogueboxcolor[max_dialogues][max_dialoguelength][3]; -extern int dialogueboxsound[max_dialogues][max_dialoguelength]; -extern char dialoguetext[max_dialogues][max_dialoguelength][128]; -extern char dialoguename[max_dialogues][max_dialoguelength][64]; -extern XYZ dialoguecamera[max_dialogues][max_dialoguelength]; -extern XYZ participantlocation[max_dialogues][10]; -extern int participantfocus[max_dialogues][max_dialoguelength]; -extern int participantaction[max_dialogues][max_dialoguelength]; -extern float participantyaw[max_dialogues][10]; -extern XYZ participantfacing[max_dialogues][max_dialoguelength][10]; -extern float dialoguecamerayaw[max_dialogues][max_dialoguelength]; -extern float dialoguecamerapitch[max_dialogues][max_dialoguelength]; -extern int indialogue; -extern int whichdialogue; -extern int directing; -extern float dialoguetime; -extern int dialoguegonethrough[20]; -extern float tintr, tintg, tintb; - enum maptypes { mapkilleveryone, mapgosomewhere, mapkillsomeone, mapkillmost // These two are unused @@ -238,4 +214,17 @@ extern const char *wolfskin[3]; extern const char **creatureskin[2]; +SDL_bool sdlEventProc(const SDL_Event &e); + + + +enum optionIndex { UNKNOWN, HELP, FULLSCREEN, NOMOUSEGRAB, SOUND, OPENALINFO, SHOWRESOLUTIONS }; +/* Number of options + 1 */ +const int commandLineOptionsNumber = 8; + +extern const option::Descriptor usage[12]; + +extern option::Option commandLineOptions[commandLineOptionsNumber]; +extern option::Option* commandLineOptionsBuffer; + #endif