X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.h;h=2dbc9af532a7d7646b82916f0065a2ced39684dd;hb=3de67c0db8c3c74f5fb487579936a07770d253a1;hp=6d46ff4954535ecc9638b7fc19fd1d977e487d72;hpb=f8b5a2099dbe702e15dc5d010c7bc2e545b9cd74;p=lugaru.git diff --git a/Source/Game.h b/Source/Game.h index 6d46ff4..2dbc9af 100644 --- a/Source/Game.h +++ b/Source/Game.h @@ -76,6 +76,7 @@ extern bool cameramode; extern bool firstload; extern float leveltime; +extern float wonleveltime; extern float loadtime; extern Model hawk; @@ -134,7 +135,6 @@ extern int targetlevel; extern float changedelay; extern bool waiting; -extern Account* accountactive; extern unsigned short crouchkey, jumpkey, forwardkey, backkey, leftkey, rightkey, drawkey, throwkey, attackkey; extern unsigned short consolekey; @@ -147,7 +147,6 @@ void LoadStuff(); void LoadScreenTexture(); void LoadingScreen(); int DrawGLScene(StereoSide side); -void LoadMenu(); void playdialoguescenesound(); int findClosestPlayer(); void Loadlevel(int which); @@ -161,7 +160,6 @@ int checkcollide(XYZ startpoint, XYZ endpoint); int checkcollide(XYZ startpoint, XYZ endpoint, int what); void fireSound(int sound = fireendsound); -void setKeySelected(); void inputText(std::string& str, unsigned* charselected); void flash(float amount = 1, int delay = 1); @@ -218,7 +216,7 @@ SDL_bool sdlEventProc(const SDL_Event &e); -enum optionIndex { UNKNOWN, HELP, FULLSCREEN, NOMOUSEGRAB, SOUND, OPENALINFO, SHOWRESOLUTIONS, DEBUG }; +enum optionIndex { UNKNOWN, HELP, FULLSCREEN, NOMOUSEGRAB, SOUND, OPENALINFO, SHOWRESOLUTIONS, DEVTOOLS }; /* Number of options + 1 */ const int commandLineOptionsNumber = 9;