X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.cpp;h=7efff10ea413b28276b053c00dfb6dee58b56db5;hb=e7b76642d8998c250272a8313ad8aa7c7efff319;hp=5b816b54bd7349350c4637dd9c571629f64a7476;hpb=faef1e1f8db1918c832c47109221d905bb81047b;p=lugaru.git diff --git a/Source/Game.cpp b/Source/Game.cpp index 5b816b5..7efff10 100644 --- a/Source/Game.cpp +++ b/Source/Game.cpp @@ -21,31 +21,10 @@ along with Lugaru. If not, see . #include "Game.h" #include "openal_wrapper.h" #include "SDL_thread.h" +#include "Dialog.h" extern int mainmenu; -int numdialogues; -int numdialogueboxes[max_dialogues]; -int dialoguetype[max_dialogues]; -int dialogueboxlocation[max_dialogues][max_dialoguelength]; -float dialogueboxcolor[max_dialogues][max_dialoguelength][3]; -int dialogueboxsound[max_dialogues][max_dialoguelength]; -char dialoguetext[max_dialogues][max_dialoguelength][128]; -char dialoguename[max_dialogues][max_dialoguelength][64]; -XYZ dialoguecamera[max_dialogues][max_dialoguelength]; -XYZ participantlocation[max_dialogues][10]; -int participantfocus[max_dialogues][max_dialoguelength]; -int participantaction[max_dialogues][max_dialoguelength]; -float participantyaw[max_dialogues][10]; -XYZ participantfacing[max_dialogues][max_dialoguelength][10]; -float dialoguecamerayaw[max_dialogues][max_dialoguelength]; -float dialoguecamerapitch[max_dialogues][max_dialoguelength]; -int indialogue; -int whichdialogue; -int directing; -float dialoguetime; -int dialoguegonethrough[20]; - const char *pathtypenames[] = {"keepwalking", "pause"}; const char *editortypenames[] = { "active", "sitting", "sitting wall", "sleeping",