X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.cpp;h=76455fb7a55fb9258f078f3a87aa7369c0044f4c;hb=e1b77b83ecf55f4ed9a02aeb2b699e58c3128eb6;hp=e0aeedac4727acde6ac68fa68105d6ddf42d8e42;hpb=afc437d91c5c31a6569349a118ace6876737889f;p=lugaru.git diff --git a/Source/Game.cpp b/Source/Game.cpp index e0aeeda..76455fb 100644 --- a/Source/Game.cpp +++ b/Source/Game.cpp @@ -18,10 +18,12 @@ You should have received a copy of the GNU General Public License along with Lugaru. If not, see . */ -#include "Game.h" -#include "openal_wrapper.h" -#include "SDL_thread.h" -#include "Dialog.h" +#include "Game.hpp" + +#include "Audio/openal_wrapper.hpp" +#include "Level/Dialog.hpp" + +#include extern int mainmenu; @@ -67,7 +69,9 @@ bool firstload = 0; Texture hawktexture; float hawkyaw = 0; float hawkcalldelay = 0; + float leveltime = 0; +float wonleveltime = 0; float loadtime = 0; Model hawk; @@ -127,7 +131,6 @@ int targetlevel = 0; float changedelay = 0; bool waiting = false; -Account* accountactive = NULL; } void Game::fireSound(int sound)