X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FFrustum.h;h=ab2ee21a3e6d6151c7e4068d28187f7da4d3e094;hb=cd043e3f9e26c2b3406b40a354c2840941e9db7f;hp=7f96db86608ea726e3015eda03748b35a0963725;hpb=44146d06c780d3aaa283672fedb08b8870ebe1b9;p=lugaru.git diff --git a/Source/Frustum.h b/Source/Frustum.h index 7f96db8..ab2ee21 100644 --- a/Source/Frustum.h +++ b/Source/Frustum.h @@ -3,32 +3,31 @@ Copyright (C) 2003, 2010 - Wolfire Games This file is part of Lugaru. -Lugaru is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. +Lugaru is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. -This program is distributed in the hope that it will be useful, +Lugaru is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -See the GNU General Public License for more details. +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +along with Lugaru. If not, see . */ #ifndef FRUSTUM_H #define FRUSTUM_H -class FRUSTUM { +class FRUSTUM +{ public: - float frustum[6][4]; - void GetFrustum(); - int CubeInFrustum(float, float, float, float); - int CubeInFrustum(float, float, float, float, float); - int SphereInFrustum(float, float, float, float); + float frustum[6][4]; + void GetFrustum(); + int CubeInFrustum(float, float, float, float); + int CubeInFrustum(float, float, float, float, float); + int SphereInFrustum(float, float, float, float); }; #endif