X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FEnvironment%2FTerrain.hpp;h=6132c6a48ba07a91f2e1e779a9f16e478360480f;hb=0aab437dc560d2afa982e61cc2547756ad7b0761;hp=8cf68e1a3080f3eaf2fc04f23d55379881d79193;hpb=4690d99d2bec493f809c7065b222eaf18f46df60;p=lugaru.git diff --git a/Source/Environment/Terrain.hpp b/Source/Environment/Terrain.hpp index 8cf68e1..6132c6a 100644 --- a/Source/Environment/Terrain.hpp +++ b/Source/Environment/Terrain.hpp @@ -1,6 +1,6 @@ /* Copyright (C) 2003, 2010 - Wolfire Games -Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file) +Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file) This file is part of Lugaru. @@ -26,7 +26,7 @@ along with Lugaru. If not, see . #include "Graphic/gamegl.hpp" #include "Graphic/Texture.hpp" #include "Math/Frustum.hpp" -#include "Math/Quaternions.hpp" +#include "Math/XYZ.hpp" #include "Utils/ImageIO.hpp" #define max_terrain_size 256 @@ -59,8 +59,7 @@ public: Texture terraintexture; short size; - int patchobjectnum[subdivision][subdivision]; - unsigned int patchobjects[subdivision][subdivision][300]; + std::vector patchobjects[subdivision][subdivision]; float scale; int type;