X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FEnvironment%2FTerrain.hpp;h=6132c6a48ba07a91f2e1e779a9f16e478360480f;hb=0aab437dc560d2afa982e61cc2547756ad7b0761;hp=8cf68e1a3080f3eaf2fc04f23d55379881d79193;hpb=4690d99d2bec493f809c7065b222eaf18f46df60;p=lugaru.git
diff --git a/Source/Environment/Terrain.hpp b/Source/Environment/Terrain.hpp
index 8cf68e1..6132c6a 100644
--- a/Source/Environment/Terrain.hpp
+++ b/Source/Environment/Terrain.hpp
@@ -1,6 +1,6 @@
/*
Copyright (C) 2003, 2010 - Wolfire Games
-Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
+Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
@@ -26,7 +26,7 @@ along with Lugaru. If not, see .
#include "Graphic/gamegl.hpp"
#include "Graphic/Texture.hpp"
#include "Math/Frustum.hpp"
-#include "Math/Quaternions.hpp"
+#include "Math/XYZ.hpp"
#include "Utils/ImageIO.hpp"
#define max_terrain_size 256
@@ -59,8 +59,7 @@ public:
Texture terraintexture;
short size;
- int patchobjectnum[subdivision][subdivision];
- unsigned int patchobjects[subdivision][subdivision][300];
+ std::vector patchobjects[subdivision][subdivision];
float scale;
int type;