X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FEnvironment%2FTerrain.cpp;fp=Source%2FEnvironment%2FTerrain.cpp;h=e85b71f5a954cccf6ad5b1f02b065fcb3fbfbcc3;hb=cf610b0dfbf15ffafaefcae72a44957095fd7740;hp=ba4e24024b397447b91ea4a6e65ac04e7dea22a3;hpb=51a0860281c8978f5404c730eb809fb455d99aea;p=lugaru.git diff --git a/Source/Environment/Terrain.cpp b/Source/Environment/Terrain.cpp index ba4e240..e85b71f 100644 --- a/Source/Environment/Terrain.cpp +++ b/Source/Environment/Terrain.cpp @@ -1127,14 +1127,12 @@ void Terrain::drawdecals() void Terrain::AddObject(XYZ where, float radius, int id) { - bool done; - int i, j; XYZ points[4]; if (id >= 0 && id < 10000) - for (i = 0; i < subdivision; i++) { - for (j = 0; j < subdivision; j++) { + for (int i = 0; i < subdivision; i++) { + for (int j = 0; j < subdivision; j++) { if (patchobjectnum[i][j] < 300 - 1) { - done = 0; + bool done = false; points[0].x = (size / subdivision) * i; points[0].z = (size / subdivision) * j; points[0].y = heightmap[(int)points[0].x][(int)points[0].z];