X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FConstants.h;h=985e378279999380697da8b06f9b02638c739f7b;hb=1aef858f5ecb3dc8fd816e0155635371ed3632f2;hp=4224257200400b0732f5f30561725cffcdb15d11;hpb=38615999d550e75a973ce4d5520c9ef117d65cea;p=lugaru.git diff --git a/Source/Constants.h b/Source/Constants.h index 4224257..985e378 100644 --- a/Source/Constants.h +++ b/Source/Constants.h @@ -25,28 +25,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // cat src/Constants.h | sed -e 's/#define/const int/' -e 's/ [0-9]*$/ =&;/' // chew on that --Jookia -const int awardklutz = 0; -const int awardflawless = 1; -const int awardalldead = 2; -const int awardnodead = 3; -const int awardstealth = 4; -const int awardswordsman = 5; -const int awardkungfu = 6; -const int awardknifefighter = 7; -const int awardcoward = 8; -const int awardevasion = 9; -const int awardacrobat = 10; -const int awardlongrange = 11; -const int awardbrutal = 12; -const int awardhyper = 13; -const int awardaikido = 14; -const int awardrambo = 15; -const int awardfast = 16; -const int awardrealfast = 17; -const int awarddamnfast = 18; -const int awardstrategy = 19; -const int awardbojutsu = 20; - const int mapkilleveryone = 0; const int mapgosomewhere = 1; const int mapkillsomeone = 2; @@ -64,33 +42,6 @@ static const char *editortypenames[] = { "dead1", "dead2", "dead3", "dead4" }; -const int tracheotomy = 1; -const int backstab = 2; -const int spinecrusher = 3; -const int ninja = 4; -const int style = 5; -const int cannon = 6; -const int aimbonus = 7; -const int deepimpact = 8; -const int touchofdeath = 9; -const int swordreversebonus = 10; -const int staffreversebonus = 11; -const int reverseko = 12; -const int solidhit = 13; -const int twoxcombo = 14; -const int threexcombo = 15; -const int fourxcombo = 16; -const int megacombo = 17; -const int Reversal = 18; -const int Stabbonus = 19; -const int Slicebonus = 20; -const int Bullseyebonus = 21; -const int Slashbonus = 22; -const int Wolfbonus = 23; -const int FinishedBonus = 24; -const int TackleBonus = 25; -const int AboveBonus = 26; - const int boneconnect = 0; const int constraint = 1; const int muscle = 2; @@ -126,90 +77,6 @@ const int max_dialoguelength = 20; const int max_model_vertex = 3000; // maximum number of vertexs const int max_textured_triangle = 3000; // maximum number of texture-filled triangles in a model -const int stream_music1desert = 0; -const int stream_music1grass = 1; -const int stream_music1snow = 2; -const int stream_music2 = 3; -const int stream_music3 = 4; -const int stream_music4 = 5; -const int stream_menumusic = 6; -const int stream_desertambient = 7; -const int stream_firesound = 8; -const int stream_wind = 9; - -//const int music1desert = 0; -//const int music1grass = 1; -//const int music1snow = 2; -//const int music2 = 3; -//const int music3 = 4; -//const int music4 = 5; -//const int menumusic = 6; -//const int desertambient = 7; -//const int firesound = 8; -//const int wind = 9; -const int footstepsound = 10; -const int footstepsound2 = 11; -const int footstepsound3 = 12; -const int footstepsound4 = 13; -const int jumpsound = 14; -const int landsound = 15; -const int whooshsound = 16; -const int hawksound = 17; -const int landsound1 = 18; -const int landsound2 = 19; -const int breaksound = 20; -const int lowwhooshsound = 21; -const int heavyimpactsound = 22; -const int firestartsound = 23; -const int fireendsound = 24; -const int breaksound2 = 25; -const int knifedrawsound = 26; -const int knifesheathesound = 27; -const int knifeswishsound = 28; -const int knifeslicesound = 29; -const int skidsound = 30; -const int snowskidsound = 31; -const int bushrustle = 32; -const int midwhooshsound = 33; -const int highwhooshsound = 34; -const int movewhooshsound = 35; -const int thudsound = 36; -const int whooshhitsound = 37; -const int clank1sound = 38; -const int clank2sound = 39; -const int clank3sound = 40; -const int clank4sound = 41; -const int consolefailsound = 42; -const int consolesuccesssound = 43; -const int swordslicesound = 44; -const int metalhitsound = 45; -const int clawslicesound = 46; -const int splattersound = 47; -const int growlsound = 48; -const int growl2sound = 49; -const int barksound = 50; -const int snarlsound = 51; -const int snarl2sound = 52; -const int barkgrowlsound = 53; -const int bark2sound = 54; -const int bark3sound = 55; -const int rabbitattacksound = 56; -const int rabbitattack2sound = 57; -const int rabbitattack3sound = 58; -const int rabbitattack4sound = 59; -const int rabbitpainsound = 60; -const int rabbitpain1sound = 61; -const int rabbitpain2sound = 62; -const int rabbitchitter = 63; -const int rabbitchitter2 = 64; -const int fleshstabsound = 65; -const int fleshstabremovesound = 66; -const int swordstaffsound = 67; -const int staffbodysound = 68; -const int staffheadsound = 69; -const int alarmsound = 70; -const int staffbreaksound = 71; - const int normalmode = 0; const int motionblurmode = 1; const int radialzoommode = 2;