X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FConstants.h;h=2858cdf7b7c01583eef0d6d238826d340807c022;hb=7a0b90b30144f63105f6efd8f0d969862934b046;hp=31738b9feb1f931391fccf90446db776cf4227ae;hpb=db2e2199f99aac924e695799551bf8fdbe164247;p=lugaru.git diff --git a/Source/Constants.h b/Source/Constants.h index 31738b9..2858cdf 100644 --- a/Source/Constants.h +++ b/Source/Constants.h @@ -25,28 +25,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // cat src/Constants.h | sed -e 's/#define/const int/' -e 's/ [0-9]*$/ =&;/' // chew on that --Jookia -const int awardklutz = 0; -const int awardflawless = 1; -const int awardalldead = 2; -const int awardnodead = 3; -const int awardstealth = 4; -const int awardswordsman = 5; -const int awardkungfu = 6; -const int awardknifefighter = 7; -const int awardcoward = 8; -const int awardevasion = 9; -const int awardacrobat = 10; -const int awardlongrange = 11; -const int awardbrutal = 12; -const int awardhyper = 13; -const int awardaikido = 14; -const int awardrambo = 15; -const int awardfast = 16; -const int awardrealfast = 17; -const int awarddamnfast = 18; -const int awardstrategy = 19; -const int awardbojutsu = 20; - const int mapkilleveryone = 0; const int mapgosomewhere = 1; const int mapkillsomeone = 2; @@ -64,37 +42,6 @@ static const char *editortypenames[] = { "dead1", "dead2", "dead3", "dead4" }; -const int tracheotomy = 1; -const int backstab = 2; -const int spinecrusher = 3; -const int ninja = 4; -const int style = 5; -const int cannon = 6; -const int aimbonus = 7; -const int deepimpact = 8; -const int touchofdeath = 9; -const int swordreversebonus = 10; -const int staffreversebonus = 11; -const int reverseko = 12; -const int solidhit = 13; -const int twoxcombo = 14; -const int threexcombo = 15; -const int fourxcombo = 16; -const int megacombo = 17; -const int Reversal = 18; -const int Stabbonus = 19; -const int Slicebonus = 20; -const int Bullseyebonus = 21; -const int Slashbonus = 22; -const int Wolfbonus = 23; -const int FinishedBonus = 24; -const int TackleBonus = 25; -const int AboveBonus = 26; - -const int boneconnect = 0; -const int constraint = 1; -const int muscle = 2; - const int head = 0; // DO NOT CONFLICT WITH ZLIB's variable head const int neck = 1; const int leftshoulder = 2; @@ -116,27 +63,12 @@ const int rightknee = 17; const int rightankle = 18; const int rightfoot = 19; -const int max_joints = 50; -const int max_frames = 50; -const int max_muscles = 100; - const int max_dialogues = 20; const int max_dialoguelength = 20; const int max_model_vertex = 3000; // maximum number of vertexs const int max_textured_triangle = 3000; // maximum number of texture-filled triangles in a model -const int stream_music1desert = 0; -const int stream_music1grass = 1; -const int stream_music1snow = 2; -const int stream_music2 = 3; -const int stream_music3 = 4; -const int stream_music4 = 5; -const int stream_menumusic = 6; -const int stream_desertambient = 7; -const int stream_firesound = 8; -const int stream_wind = 9; - const int normalmode = 0; const int motionblurmode = 1; const int radialzoommode = 2;