X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FAwards.cpp;h=726eaec8d1d9cdbb5696bb818b014e39b40d1c12;hb=8afdcba610cded0e54b85069ba051268b29669a6;hp=5fe1f7bda4feb9dedd5712ff8e036990134d9f09;hpb=14d27ff7369d8892e08b520309c90ece4ab883a7;p=lugaru.git diff --git a/Source/Awards.cpp b/Source/Awards.cpp index 5fe1f7b..726eaec 100644 --- a/Source/Awards.cpp +++ b/Source/Awards.cpp @@ -23,6 +23,30 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "Person.h" #include "Game.h" +int bonus; +float bonusvalue; +float bonustotal; +float startbonustotal; +float bonustime; +float bonusnum[100]; + +static const int bonus_values[bonus_count] = { +#define DECLARE_BONUS(id, name, value, ...) value, +#include "Bonuses.def" +#undef DECLARE_BONUS +}; + +void +award_bonus(int playerid, int bonusid, int alt_value) +{ + if (playerid != 0) + return; + bonus = bonusid; + bonustime = 0; + bonusvalue = alt_value ? alt_value : bonus_values[bonusid]; +} + +// FIXME: make these per-player float damagetaken; int numfalls; int numflipfail; @@ -80,7 +104,7 @@ int award_awards(int *awards) awards[numawards]=awardknifefighter; numawards++; } - if(numattacks==numunarmedattack&&numthrowkill==0&&weapons.numweapons>0){ + if(numattacks==numunarmedattack&&numthrowkill==0&&weapons.size()>0){ awards[numawards]=awardkungfu; numawards++; }