X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FAnimation.def;h=36913f549dc9bd70feb13ce20074b6e97051e115;hb=797dc38c1623b98280500df2ab37edba4effabea;hp=160e1585decc1aafe7ebbdf2a38225369cfe739a;hpb=fcdac6a36d47d719a12f3db7a7f0a0ae59e47ef7;p=lugaru.git diff --git a/Source/Animation.def b/Source/Animation.def index 160e158..36913f5 100644 --- a/Source/Animation.def +++ b/Source/Animation.def @@ -33,7 +33,7 @@ DECLARE_ANIM_BIT(ab_walljump) #endif #ifdef DECLARE_ANIM -DECLARE_ANIM(runanim, "Run", middleheight, neutral, 0) +DECLARE_ANIM(runanim, "Run", middleheight, neutral, ab_run) DECLARE_ANIM(bounceidleanim, "Idle", middleheight, neutral, ab_idle) DECLARE_ANIM(stopanim, "Stop", middleheight, neutral, 0) DECLARE_ANIM(jumpupanim, "JumpUp", highheight, neutral, 0) @@ -45,7 +45,7 @@ DECLARE_ANIM(hanganim, "Hangon", lowheight, neutral, 0) DECLARE_ANIM(spinkickanim, "SpinKick", middleheight, normalattack, 0) DECLARE_ANIM(getupfromfrontanim, "GetUpFromFront", lowheight, neutral, 0) DECLARE_ANIM(getupfrombackanim, "GetUpFromBack", lowheight, neutral, 0) -DECLARE_ANIM(crouchanim, "Crouch", lowheight, neutral, 0) +DECLARE_ANIM(crouchanim, "Crouch", lowheight, neutral, ab_crouch) DECLARE_ANIM(sneakanim, "Sneak", lowheight, neutral, 0) DECLARE_ANIM(rollanim, "Roll", lowheight, neutral, 0) DECLARE_ANIM(flipanim, "Flip", highheight, neutral, 0) @@ -115,12 +115,12 @@ DECLARE_ANIM(swordfightidlebothanim, "swordfightidleboth", middleheight, neutral DECLARE_ANIM(swordslashparryanim, "sworduprightparry", middleheight, normalattack, 0) DECLARE_ANIM(swordslashparriedanim, "swordslashparried", middleheight, normalattack, 0) DECLARE_ANIM(wolfidle, "Wolfidle", middleheight, neutral, ab_idle) -DECLARE_ANIM(wolfcrouchanim, "Wolfcrouch", lowheight, neutral, 0) +DECLARE_ANIM(wolfcrouchanim, "Wolfcrouch", lowheight, neutral, ab_crouch) DECLARE_ANIM(wolflandanim, "Wolflanding", lowheight, neutral, 0) DECLARE_ANIM(wolflandhardanim, "Wolflandhard", lowheight, neutral, 0) -DECLARE_ANIM(wolfrunanim, "Wolfrun", middleheight, neutral, 0) -DECLARE_ANIM(wolfrunninganim, "Wolfrunning", middleheight, neutral, 0) -DECLARE_ANIM(rabbitrunninganim, "Rabbitrunning", middleheight, neutral, 0) +DECLARE_ANIM(wolfrunanim, "Wolfrun", middleheight, neutral, ab_run) +DECLARE_ANIM(wolfrunninganim, "Wolfrunning", middleheight, neutral, ab_run) +DECLARE_ANIM(rabbitrunninganim, "Rabbitrunning", middleheight, neutral, ab_run) DECLARE_ANIM(wolfstopanim, "Wolfstop", middleheight, neutral, 0) DECLARE_ANIM(rabbittackleanim, "Rabbittackle", middleheight, neutral, 0) DECLARE_ANIM(rabbittacklinganim, "Rabbittackling", middleheight, reversal, 0) @@ -135,13 +135,13 @@ DECLARE_ANIM(staffhitreversalanim, "StaffHitCatch", middleheight, reversal, 0) DECLARE_ANIM(staffspinhitreversedanim, "SpinWhackCaught", middleheight, reversed, 0) DECLARE_ANIM(staffspinhitreversalanim, "SpinWhackCatch", middleheight, reversal, 0) DECLARE_ANIM(sitanim, "Sit", lowheight, neutral, ab_idle | ab_sit) -DECLARE_ANIM(sleepanim, "Sleep", lowheight, neutral, ab_idle) +DECLARE_ANIM(sleepanim, "Sleep", lowheight, neutral, ab_idle | ab_sleep) DECLARE_ANIM(talkidleanim, "TalkIdle", middleheight, neutral, ab_idle) DECLARE_ANIM(sitwallanim, "Dying", lowheight, neutral, ab_sit) -DECLARE_ANIM(dead1anim, "Dead1", lowheight, neutral, 0) -DECLARE_ANIM(dead2anim, "Dead2", lowheight, neutral, 0) -DECLARE_ANIM(dead3anim, "Dead3", lowheight, neutral, 0) -DECLARE_ANIM(dead4anim, "Dead4", lowheight, neutral, 0) +DECLARE_ANIM(dead1anim, "Dead1", lowheight, neutral, ab_sleep) +DECLARE_ANIM(dead2anim, "Dead2", lowheight, neutral, ab_sleep) +DECLARE_ANIM(dead3anim, "Dead3", lowheight, neutral, ab_sleep) +DECLARE_ANIM(dead4anim, "Dead4", lowheight, neutral, ab_sleep) DECLARE_ANIM(loadable_anim_end, "", 0, 0, 0)