X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=CMakeLists.txt;h=6faa895eea13d36d2912f6deb2069854d700f081;hb=c799187c29525d8dfcbcc7f5b911f5dd7be9b77f;hp=087eafe333cacaa94e79cd6ab3390dd2943fd073;hpb=2b4a9af9f7693a7715ae77f491157baac7257b10;p=lugaru.git diff --git a/CMakeLists.txt b/CMakeLists.txt index 087eafe..6faa895 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -48,79 +48,81 @@ set(LUGARU_SRCS ${SRCDIR}/Animation/Joint.cpp ${SRCDIR}/Animation/Muscle.cpp ${SRCDIR}/Animation/Skeleton.cpp - ${SRCDIR}/Frustum.cpp - ${SRCDIR}/Account.cpp - ${SRCDIR}/Campaign.cpp - ${SRCDIR}/ConsoleCmds.cpp - ${SRCDIR}/Dialog.cpp - ${SRCDIR}/Hotspot.cpp + ${SRCDIR}/Audio/openal_wrapper.cpp + ${SRCDIR}/Audio/Sounds.cpp + ${SRCDIR}/Devtools/ConsoleCmds.cpp + ${SRCDIR}/Environment/Lights.cpp + ${SRCDIR}/Environment/Skybox.cpp + ${SRCDIR}/Environment/Terrain.cpp + ${SRCDIR}/Graphic/Models.cpp + ${SRCDIR}/Graphic/Sprite.cpp + ${SRCDIR}/Graphic/Stereo.cpp + ${SRCDIR}/Graphic/Text.cpp + ${SRCDIR}/Graphic/Texture.cpp + ${SRCDIR}/Level/Awards.cpp + ${SRCDIR}/Level/Campaign.cpp + ${SRCDIR}/Level/Dialog.cpp + ${SRCDIR}/Level/Hotspot.cpp + ${SRCDIR}/Math/Frustum.cpp + ${SRCDIR}/Math/Quaternions.cpp + ${SRCDIR}/Menu/Menu.cpp + ${SRCDIR}/Objects/Objects.cpp + ${SRCDIR}/Objects/Person.cpp + ${SRCDIR}/Objects/Weapons.cpp + ${SRCDIR}/User/Account.cpp + ${SRCDIR}/User/Settings.cpp + ${SRCDIR}/Utils/Folders.cpp + ${SRCDIR}/Utils/ImageIO.cpp + ${SRCDIR}/Utils/Input.cpp + ${SRCDIR}/Utils/pack.c + ${SRCDIR}/Utils/private.c + ${SRCDIR}/Utils/unpack.c ${SRCDIR}/Game.cpp ${SRCDIR}/GameDraw.cpp ${SRCDIR}/GameInitDispose.cpp ${SRCDIR}/GameTick.cpp ${SRCDIR}/Globals.cpp - ${SRCDIR}/Lights.cpp - ${SRCDIR}/Menu.cpp - ${SRCDIR}/Models.cpp - ${SRCDIR}/Objects.cpp - ${SRCDIR}/pack.c - ${SRCDIR}/Person.cpp - ${SRCDIR}/private.c - ${SRCDIR}/Quaternions.cpp - ${SRCDIR}/Skybox.cpp - ${SRCDIR}/Sprite.cpp - ${SRCDIR}/Terrain.cpp - ${SRCDIR}/Texture.cpp - ${SRCDIR}/Text.cpp - ${SRCDIR}/ImageIO.cpp - ${SRCDIR}/unpack.c - ${SRCDIR}/Weapons.cpp - ${SRCDIR}/openal_wrapper.cpp - ${SRCDIR}/Input.cpp - ${SRCDIR}/Settings.cpp - ${SRCDIR}/Stereo.cpp - ${SRCDIR}/Sounds.cpp - ${SRCDIR}/Awards.cpp - ${SRCDIR}/Utils/Folders.cpp + ) set(LUGARU_H - ${SRCDIR}/Animation/Animation.h - ${SRCDIR}/Animation/Joint.h - ${SRCDIR}/Animation/Muscle.h - ${SRCDIR}/Animation/Skeleton.h - ${SRCDIR}/Frustum.h - ${SRCDIR}/Account.h - ${SRCDIR}/Campaign.h - ${SRCDIR}/ConsoleCmds.h - ${SRCDIR}/Dialog.h - ${SRCDIR}/Hotspot.h - ${SRCDIR}/Game.h - ${SRCDIR}/Lights.h - ${SRCDIR}/Menu.h - ${SRCDIR}/Models.h - ${SRCDIR}/Objects.h - ${SRCDIR}/Person.h - ${SRCDIR}/PhysicsMath.h - ${SRCDIR}/Quaternions.h - ${SRCDIR}/Random.h - ${SRCDIR}/Skybox.h - ${SRCDIR}/Sprite.h - ${SRCDIR}/ImageIO.h - ${SRCDIR}/Terrain.h - ${SRCDIR}/Texture.h - ${SRCDIR}/Text.h - ${SRCDIR}/Weapons.h - ${SRCDIR}/Input.h - ${SRCDIR}/binio.h - ${SRCDIR}/openal_wrapper.h - ${SRCDIR}/optionparser.h - ${SRCDIR}/gamegl.h - ${SRCDIR}/private.h - ${SRCDIR}/Settings.h - ${SRCDIR}/Stereo.h - ${SRCDIR}/Sounds.h - ${SRCDIR}/Utils/Folders.h + ${SRCDIR}/Animation/Animation.hpp + ${SRCDIR}/Animation/Joint.hpp + ${SRCDIR}/Animation/Muscle.hpp + ${SRCDIR}/Animation/Skeleton.hpp + ${SRCDIR}/Audio/openal_wrapper.hpp + ${SRCDIR}/Audio/Sounds.hpp + ${SRCDIR}/Devtools/ConsoleCmds.hpp + ${SRCDIR}/Environment/Lights.hpp + ${SRCDIR}/Environment/Skybox.hpp + ${SRCDIR}/Environment/Terrain.hpp + ${SRCDIR}/Graphic/gamegl.hpp + ${SRCDIR}/Graphic/Models.hpp + ${SRCDIR}/Graphic/Sprite.hpp + ${SRCDIR}/Graphic/Stereo.hpp + ${SRCDIR}/Graphic/Text.hpp + ${SRCDIR}/Graphic/Texture.hpp + ${SRCDIR}/Level/Campaign.hpp + ${SRCDIR}/Level/Dialog.hpp + ${SRCDIR}/Level/Hotspot.hpp + ${SRCDIR}/Math/Frustum.hpp + ${SRCDIR}/Math/PhysicsMath.hpp + ${SRCDIR}/Math/Quaternions.hpp + ${SRCDIR}/Math/Random.hpp + ${SRCDIR}/Menu/Menu.hpp + ${SRCDIR}/Objects/Objects.hpp + ${SRCDIR}/Objects/Person.hpp + ${SRCDIR}/Objects/Weapons.hpp + ${SRCDIR}/Thirdparty/optionparser.h + ${SRCDIR}/User/Account.hpp + ${SRCDIR}/User/Settings.hpp + ${SRCDIR}/Utils/binio.h + ${SRCDIR}/Utils/Folders.hpp + ${SRCDIR}/Utils/ImageIO.hpp + ${SRCDIR}/Utils/Input.hpp + ${SRCDIR}/Utils/private.h + ${SRCDIR}/Game.hpp + ) if(UNIX) @@ -130,7 +132,7 @@ if(UNIX) ) set(LUGARU_H ${LUGARU_H} - ${SRCDIR}/MacCompatibility.h + ${SRCDIR}/MacCompatibility.hpp ) endif(UNIX) @@ -150,8 +152,8 @@ if(WIN32) set(LUGARU_H ${LUGARU_H} - ${SRCDIR}/WinDefs.h - ${SRCDIR}/win-res/resource.h) + ${SRCDIR}/WinDefs.hpp + ${SRCDIR}/win-res/resource.hpp) endif(WIN32) if(APPLE)