X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=CMakeLists.txt;h=62a62f29e501b6a47b3e01396aef79676467094a;hb=b84825978803615f45a9f128232e62431042aec0;hp=7a1055e20f237cb09e6cf3aa4bd3afe754501201;hpb=dcf6c862ef885a9fe02dddd82cfd8e7228e7cacb;p=lugaru.git diff --git a/CMakeLists.txt b/CMakeLists.txt index 7a1055e..62a62f2 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -6,10 +6,10 @@ cmake_policy(SET CMP0004 OLD) include(FindPkgConfig) include(GNUInstallDirs) -set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source") +### Helpers -### Helper +set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source") if(UNIX AND NOT APPLE) set(LINUX TRUE) @@ -18,9 +18,12 @@ endif() ### CMake config -set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0 --std=c++11") -set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -Wno-parentheses -pedantic -g -pg --std=c++11") -set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wall -Wno-parentheses -O2 -std=c++11") +if(NOT CMAKE_BUILD_TYPE) + set(CMAKE_BUILD_TYPE RelWithDebInfo) +endif(NOT CMAKE_BUILD_TYPE) +message("CMake build type: ${CMAKE_BUILD_TYPE}") + +set(CMAKE_CXX_FLAGS "-Wall -Wno-parentheses -pedantic --std=c++11 ${CMAKE_CXX_FLAGS}") if(APPLE) set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX") @@ -41,75 +44,85 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/") set(LUGARU_SRCS ${SRCDIR}/main.cpp - ${SRCDIR}/Frustum.cpp - ${SRCDIR}/Account.cpp - ${SRCDIR}/ConsoleCmds.cpp - ${SRCDIR}/Dialog.cpp + ${SRCDIR}/Animation/Animation.cpp + ${SRCDIR}/Animation/Joint.cpp + ${SRCDIR}/Animation/Muscle.cpp + ${SRCDIR}/Animation/Skeleton.cpp + ${SRCDIR}/Audio/openal_wrapper.cpp + ${SRCDIR}/Audio/Sounds.cpp + ${SRCDIR}/Devtools/ConsoleCmds.cpp + ${SRCDIR}/Environment/Lights.cpp + ${SRCDIR}/Environment/Skybox.cpp + ${SRCDIR}/Environment/Terrain.cpp + ${SRCDIR}/Graphic/Models.cpp + ${SRCDIR}/Graphic/Sprite.cpp + ${SRCDIR}/Graphic/Stereo.cpp + ${SRCDIR}/Graphic/Text.cpp + ${SRCDIR}/Graphic/Texture.cpp + ${SRCDIR}/Level/Awards.cpp + ${SRCDIR}/Level/Campaign.cpp + ${SRCDIR}/Level/Dialog.cpp + ${SRCDIR}/Level/Hotspot.cpp + ${SRCDIR}/Math/Frustum.cpp + ${SRCDIR}/Math/Quaternions.cpp + ${SRCDIR}/Menu/Menu.cpp + ${SRCDIR}/Objects/Objects.cpp + ${SRCDIR}/Objects/Person.cpp + ${SRCDIR}/Objects/Weapons.cpp + ${SRCDIR}/User/Account.cpp + ${SRCDIR}/User/Settings.cpp + ${SRCDIR}/Utils/Folders.cpp + ${SRCDIR}/Utils/ImageIO.cpp + ${SRCDIR}/Utils/Input.cpp + ${SRCDIR}/Utils/pack.c + ${SRCDIR}/Utils/private.c + ${SRCDIR}/Utils/unpack.c ${SRCDIR}/Game.cpp ${SRCDIR}/GameDraw.cpp ${SRCDIR}/GameInitDispose.cpp ${SRCDIR}/GameTick.cpp ${SRCDIR}/Globals.cpp - ${SRCDIR}/Lights.cpp - ${SRCDIR}/Menu.cpp - ${SRCDIR}/Models.cpp - ${SRCDIR}/Objects.cpp - ${SRCDIR}/pack.c - ${SRCDIR}/Person.cpp - ${SRCDIR}/private.c - ${SRCDIR}/Quaternions.cpp - ${SRCDIR}/Skeleton.cpp - ${SRCDIR}/Skybox.cpp - ${SRCDIR}/Sprite.cpp - ${SRCDIR}/Terrain.cpp - ${SRCDIR}/Texture.cpp - ${SRCDIR}/Text.cpp - ${SRCDIR}/ImageIO.cpp - ${SRCDIR}/unpack.c - ${SRCDIR}/Weapons.cpp - ${SRCDIR}/openal_wrapper.cpp - ${SRCDIR}/Input.cpp - ${SRCDIR}/Settings.cpp - ${SRCDIR}/Stereo.cpp - ${SRCDIR}/Animation.cpp - ${SRCDIR}/Sounds.cpp - ${SRCDIR}/Awards.cpp - ${SRCDIR}/Utils/Folders.cpp + ) set(LUGARU_H - ${SRCDIR}/Frustum.h - ${SRCDIR}/Account.h - ${SRCDIR}/ConsoleCmds.h - ${SRCDIR}/Dialog.h - ${SRCDIR}/Game.h - ${SRCDIR}/Lights.h - ${SRCDIR}/Menu.h - ${SRCDIR}/Models.h - ${SRCDIR}/Objects.h - ${SRCDIR}/Person.h - ${SRCDIR}/PhysicsMath.h - ${SRCDIR}/Quaternions.h - ${SRCDIR}/Random.h - ${SRCDIR}/Skeleton.h - ${SRCDIR}/Skybox.h - ${SRCDIR}/Sprite.h - ${SRCDIR}/ImageIO.h - ${SRCDIR}/Terrain.h - ${SRCDIR}/Texture.h - ${SRCDIR}/Text.h - ${SRCDIR}/Weapons.h - ${SRCDIR}/Input.h - ${SRCDIR}/binio.h - ${SRCDIR}/openal_wrapper.h - ${SRCDIR}/optionparser.h - ${SRCDIR}/gamegl.h - ${SRCDIR}/private.h - ${SRCDIR}/Settings.h - ${SRCDIR}/Stereo.h - ${SRCDIR}/Animation.h - ${SRCDIR}/Sounds.h + ${SRCDIR}/Animation/Animation.h + ${SRCDIR}/Animation/Joint.h + ${SRCDIR}/Animation/Muscle.h + ${SRCDIR}/Animation/Skeleton.h + ${SRCDIR}/Audio/openal_wrapper.h + ${SRCDIR}/Audio/Sounds.h + ${SRCDIR}/Devtools/ConsoleCmds.h + ${SRCDIR}/Environment/Lights.h + ${SRCDIR}/Environment/Skybox.h + ${SRCDIR}/Environment/Terrain.h + ${SRCDIR}/Graphic/gamegl.h + ${SRCDIR}/Graphic/Models.h + ${SRCDIR}/Graphic/Sprite.h + ${SRCDIR}/Graphic/Stereo.h + ${SRCDIR}/Graphic/Text.h + ${SRCDIR}/Graphic/Texture.h + ${SRCDIR}/Level/Campaign.h + ${SRCDIR}/Level/Dialog.h + ${SRCDIR}/Level/Hotspot.h + ${SRCDIR}/Math/Frustum.h + ${SRCDIR}/Math/PhysicsMath.h + ${SRCDIR}/Math/Quaternions.h + ${SRCDIR}/Math/Random.h + ${SRCDIR}/Menu/Menu.h + ${SRCDIR}/Objects/Objects.h + ${SRCDIR}/Objects/Person.h + ${SRCDIR}/Objects/Weapons.h + ${SRCDIR}/Thirdparty/optionparser.h + ${SRCDIR}/User/Account.h + ${SRCDIR}/User/Settings.h + ${SRCDIR}/Utils/binio.h ${SRCDIR}/Utils/Folders.h + ${SRCDIR}/Utils/ImageIO.h + ${SRCDIR}/Utils/Input.h + ${SRCDIR}/Utils/private.h + ${SRCDIR}/Game.h + ) if(UNIX) @@ -224,6 +237,7 @@ endif(APPLE) if(WIN32) install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX}) + install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX}) if(MINGW) # Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows set(LIBGCC_S libgcc_s_sjlj-1.dll) @@ -254,11 +268,12 @@ if(LINUX) install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_BINDIR}) # Trailing '/' is significant, it installs and _renames_ Data/ as the destination folder install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data/ DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME}) - #install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.appdata.xml DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/appdata) + install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.appdata.xml DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/appdata) install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.desktop DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications) install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/128x128/apps) + install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.6 DESTINATION ${CMAKE_INSTALL_MANDIR}/man6) else(SYSTEM_INSTALL) - message(WARNING "You are installing Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.") + message("You are building Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.") install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX}) install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX}) endif(SYSTEM_INSTALL) @@ -273,7 +288,9 @@ endif(APPLE) # Documentation -install(FILES ${CMAKE_SOURCE_DIR}/README.md - ${CMAKE_SOURCE_DIR}/COPYING.txt +install(FILES ${CMAKE_SOURCE_DIR}/AUTHORS ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt + ${CMAKE_SOURCE_DIR}/COPYING.txt + ${CMAKE_SOURCE_DIR}/DEVTOOLS.txt + ${CMAKE_SOURCE_DIR}/README.md DESTINATION ${LUGARU_DOCDIR})