X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=CMakeLists.txt;h=5f1db0f6ec5c3f8c9a6ce9fc29b982dbdccf7426;hb=3ea7ed97effb4e9cd0070ebb3c01cbfc6af83dd6;hp=8fe8a8e665118af8d818d1143e446cb71e194a8a;hpb=97989f58ab13c64fbe05e629d2b2a024a2c3cfa4;p=lugaru.git diff --git a/CMakeLists.txt b/CMakeLists.txt index 8fe8a8e..5f1db0f 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -4,20 +4,24 @@ cmake_minimum_required(VERSION 3.5) cmake_policy(SET CMP0004 OLD) include(FindPkgConfig) +include(GNUInstallDirs) set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source") +### Helper + +if(UNIX AND NOT APPLE) + set(LINUX TRUE) +endif() + + ### CMake config set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0 --std=c++11") -set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -Wno-parentheses -g -pg --std=c++11") +set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -Wno-parentheses -pedantic -g -pg --std=c++11") set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wall -Wno-parentheses -O2 -std=c++11") -if(NOT CMAKE_INSTALL_PREFIX AND WIN32) - set(CMAKE_INSTALL_PREFIX "C:/Lugaru") -endif(NOT CMAKE_INSTALL_PREFIX AND WIN32) - if(APPLE) set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX") set(CMAKE_OSX_DEPLOYMENT_TARGET "10.10" CACHE STRING @@ -26,15 +30,21 @@ if(APPLE) "The product will be built against the headers and libraries located inside the indicated SDK.") endif(APPLE) +if(LINUX) + option(SYSTEM_INSTALL "Enable system-wide installation, with hardcoded data directory defined with CMAKE_INSTALL_DATADIR" OFF) +endif(LINUX) + set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/") ### Sources set(LUGARU_SRCS + ${SRCDIR}/main.cpp ${SRCDIR}/Frustum.cpp ${SRCDIR}/Account.cpp ${SRCDIR}/ConsoleCmds.cpp + ${SRCDIR}/Dialog.cpp ${SRCDIR}/Game.cpp ${SRCDIR}/GameDraw.cpp ${SRCDIR}/GameInitDispose.cpp @@ -57,7 +67,6 @@ set(LUGARU_SRCS ${SRCDIR}/ImageIO.cpp ${SRCDIR}/unpack.c ${SRCDIR}/Weapons.cpp - ${SRCDIR}/OpenGL_Windows.cpp ${SRCDIR}/openal_wrapper.cpp ${SRCDIR}/Input.cpp ${SRCDIR}/Settings.cpp @@ -65,12 +74,14 @@ set(LUGARU_SRCS ${SRCDIR}/Animation.cpp ${SRCDIR}/Sounds.cpp ${SRCDIR}/Awards.cpp + ${SRCDIR}/Utils/Folders.cpp ) set(LUGARU_H ${SRCDIR}/Frustum.h ${SRCDIR}/Account.h ${SRCDIR}/ConsoleCmds.h + ${SRCDIR}/Dialog.h ${SRCDIR}/Game.h ${SRCDIR}/Lights.h ${SRCDIR}/Menu.h @@ -91,13 +102,14 @@ set(LUGARU_H ${SRCDIR}/Input.h ${SRCDIR}/binio.h ${SRCDIR}/openal_wrapper.h + ${SRCDIR}/optionparser.h ${SRCDIR}/gamegl.h - ${SRCDIR}/glstubs.h ${SRCDIR}/private.h ${SRCDIR}/Settings.h ${SRCDIR}/Stereo.h ${SRCDIR}/Animation.h ${SRCDIR}/Sounds.h + ${SRCDIR}/Utils/Folders.h ) if(UNIX) @@ -192,12 +204,24 @@ endif(WIN32) ### Installation +if(NOT CMAKE_INSTALL_PREFIX AND WIN32) + set(CMAKE_INSTALL_PREFIX "C:/Lugaru") +endif(NOT CMAKE_INSTALL_PREFIX AND WIN32) + +# OS-specific installation paths + +set(LUGARU_DOCDIR ${CMAKE_INSTALL_PREFIX}) +if(LINUX) +endif(LINUX) + if(APPLE) - set(APPS_ROOT "${CMAKE_INSTALL_PREFIX}/Lugaru.app") - set(APPS_BIN "${APPS_ROOT}/Contents/MacOS") - set(APPS_DATA "${APPS_ROOT}/Contents/Resources") + set(LUGARU_APP_ROOT ${CMAKE_INSTALL_PREFIX}/Lugaru.app) + set(LUGARU_BINDIR ${LUGARU_APP_ROOT}/Contents/MacOS) + set(LUGARU_RESDIR ${LUGARU_APP_ROOT}/Resources) endif(APPLE) +# Actual installation instructions + if(WIN32) install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX}) if(MINGW) @@ -221,23 +245,32 @@ if(WIN32) ${DLL_ROOT}/zlib1.dll DESTINATION ${CMAKE_INSTALL_PREFIX}) endif(MINGW) -else(WIN32) - if(APPLE) - set(CMAKE_INSTALL_PREFIX "${APPS_BIN}") - install(FILES ${SRCDIR}/mac-res/lugaru.icns DESTINATION ${APPS_DATA}) - install(FILES ${SRCDIR}/mac-res/Info.plist DESTINATION ${APPS_ROOT}/Contents) - endif(APPLE) - install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX}) endif(WIN32) -if(NOT APPLE) - install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX}) - install(FILES ${CMAKE_SOURCE_DIR}/README.md - ${CMAKE_SOURCE_DIR}/COPYING.txt - ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt - DESTINATION ${CMAKE_INSTALL_PREFIX}) -endif(NOT APPLE) +if(LINUX) + if(SYSTEM_INSTALL) + add_definitions(-DDATA_DIR="${CMAKE_INSTALL_FULL_DATADIR}/${PROJECT_NAME}") + set(LUGARU_DOCDIR ${CMAKE_INSTALL_DOCDIR}) + install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_BINDIR}) + # Trailing '/' is significant, it installs and _renames_ Data/ as the destination folder + install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data/ DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME}) + else(SYSTEM_INSTALL) + message(WARNING "You are installing Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.") + install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX}) + install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX}) + endif(SYSTEM_INSTALL) +endif(LINUX) if(APPLE) - install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${APPS_ROOT}) + install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${LUGARU_BINDIR}) + install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${LUGARU_APP_ROOT}) + install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/lugaru.icns DESTINATION ${LUGARU_RESDIR}) + install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents) endif(APPLE) + +# Documentation + +install(FILES ${CMAKE_SOURCE_DIR}/README.md + ${CMAKE_SOURCE_DIR}/COPYING.txt + ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt + DESTINATION ${LUGARU_DOCDIR})