X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=CMakeLists.txt;h=5b0d0ab163cd5ab328a10cb1e93cc2b58fdbb6bb;hb=46cff1de1e828cb8c04a5dc5377bc07baae57858;hp=360148bdc0309d71cca6d795752c0632858630f2;hpb=0c31806b28fadf9d9c8fd629e9bf70939334e566;p=lugaru.git diff --git a/CMakeLists.txt b/CMakeLists.txt index 360148b..5b0d0ab 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -5,19 +5,19 @@ cmake_minimum_required(VERSION 2.6) set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source") set(DEPDIR "${CMAKE_CURRENT_SOURCE_DIR}/Dependencies") -if(NOT CMAKE_BUILD_TYPE) - set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING - "Choose the type of build, options are: None Debug Release RelWithDebInfo MinSizeRel" - FORCE) +if(NOT CMAKE_BUILD_TYPE) + set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING + "Choose the type of build, options are: None Debug Release RelWithDebInfo MinSizeRel" + FORCE) endif(NOT CMAKE_BUILD_TYPE) if(NOT LUGARU_INSTALL_PREFIX) if(WIN32) - set(LUGARU_INSTALL_PREFIX C:\Lugaru CACHE PATH + set(LUGARU_INSTALL_PREFIX "C:/Lugaru" CACHE PATH "LUGARU_INSTALL_PREFIX: Install path prefix, prepended onto install directories." FORCE) else(WIN32) - set(LUGARU_INSTALL_PREFIX /usr/local/lugaru CACHE PATH + set(LUGARU_INSTALL_PREFIX "/usr/local/lugaru" CACHE PATH "CMAKE_INSTALL_PREFIX: Install path prefix, prepended onto install directories." FORCE) endif(WIN32) @@ -25,17 +25,35 @@ endif(NOT LUGARU_INSTALL_PREFIX) set(CMAKE_INSTALL_PREFIX "${LUGARU_INSTALL_PREFIX}" CACHE INTERNAL "Prefix prepended to install directories" FORCE) -if(WIN32) +if(MINGW) set(OPENGL_gl_LIBRARY "-lopengl32" CACHE STRING "OpenGL library for Win32" FORCE) set(OPENGL_glu_LIBRARY "-lglu32" CACHE STRING "GLU library for Win32" FORCE) -endif(WIN32) - - +endif(MINGW) + +if(APPLE) + set(CMAKE_OSX_ARCHITECTURES "i386;x86_64;ppc" CACHE STRING "Build architectures for OSX") + set(CMAKE_OSX_DEPLOYMENT_TARGET "10.5" CACHE STRING + "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value") + set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.5.sdk" CACHE PATH + "The product will be built against the headers and libraries located inside the indicated SDK.") +endif(APPLE) + +if(APPLE) + # Save our sanity; Set all available libraries to internal by default + set(LUGARU_FORCE_INTERNAL_SDL True) + set(LUGARU_FORCE_INTERNAL_GLU True) + set(LUGARU_FORCE_INTERNAL_JPEG True) + set(LUGARU_FORCE_INTERNAL_PNG True) + set(LUGARU_FORCE_INTERNAL_VORBIS True) + set(LUGARU_FORCE_INTERNAL_ZLIB True) +endif(APPLE) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/") set(LUGARU_SRCS ${SRCDIR}/Frustum.cpp + ${SRCDIR}/Account.cpp + ${SRCDIR}/Game.cpp ${SRCDIR}/GameDraw.cpp ${SRCDIR}/GameInitDispose.cpp ${SRCDIR}/GameTick.cpp @@ -44,82 +62,110 @@ set(LUGARU_SRCS ${SRCDIR}/Models.cpp ${SRCDIR}/Objects.cpp ${SRCDIR}/pack.c - ${SRCDIR}/pack_private.c ${SRCDIR}/Person.cpp ${SRCDIR}/private.c ${SRCDIR}/Quaternions.cpp - ${SRCDIR}/Random.c ${SRCDIR}/Skeleton.cpp ${SRCDIR}/Skybox.cpp - ${SRCDIR}/Sprites.cpp + ${SRCDIR}/Sprite.cpp ${SRCDIR}/Terrain.cpp + ${SRCDIR}/Texture.cpp ${SRCDIR}/Text.cpp ${SRCDIR}/TGALoader.cpp ${SRCDIR}/unpack.c - ${SRCDIR}/unpack_private.c ${SRCDIR}/Weapons.cpp ${SRCDIR}/OpenGL_Windows.cpp ${SRCDIR}/openal_wrapper.cpp - ${SRCDIR}/WinInput.cpp - ${SRCDIR}/MacCompatibility.cpp + ${SRCDIR}/Input.cpp + ${SRCDIR}/Settings.cpp + ${SRCDIR}/Stereo.cpp + ${SRCDIR}/Animation.cpp + ${SRCDIR}/Sounds.cpp + ${SRCDIR}/Awards.cpp ) set(LUGARU_H - ${SRCDIR}/Constants.h ${SRCDIR}/Frustum.h + ${SRCDIR}/Account.h ${SRCDIR}/Game.h ${SRCDIR}/Lights.h - ${SRCDIR}/LinkedList.h - ${SRCDIR}/MacCompatibility.h ${SRCDIR}/Models.h ${SRCDIR}/Objects.h ${SRCDIR}/Person.h ${SRCDIR}/PhysicsMath.h - ${SRCDIR}/Pointer.h ${SRCDIR}/Quaternions.h ${SRCDIR}/Random.h ${SRCDIR}/Skeleton.h ${SRCDIR}/Skybox.h - ${SRCDIR}/Sprites.h + ${SRCDIR}/Sprite.h ${SRCDIR}/TGALoader.h ${SRCDIR}/Terrain.h + ${SRCDIR}/Texture.h ${SRCDIR}/Text.h ${SRCDIR}/Weapons.h - ${SRCDIR}/WinInput.h + ${SRCDIR}/Input.h ${SRCDIR}/alstubs.h ${SRCDIR}/binio.h - ${SRCDIR}/fmod.h - ${SRCDIR}/fmod_errors.h - ${SRCDIR}/fmod_header.h - ${SRCDIR}/fmoddyn.h + ${SRCDIR}/openal_wrapper.h ${SRCDIR}/gamegl.h ${SRCDIR}/glstubs.h - ${SRCDIR}/md5.h - ${SRCDIR}/mmgr.h - ${SRCDIR}/nommgr.h - ${SRCDIR}/pack_private.h ${SRCDIR}/private.h - ${SRCDIR}/unpack_private.h + ${SRCDIR}/Settings.h + ${SRCDIR}/Stereo.h + ${SRCDIR}/Animation.h + ${SRCDIR}/Animation.def + ${SRCDIR}/Sounds.h + ${SRCDIR}/Sounds.def ) +if(UNIX) + set(LUGARU_SRCS + ${LUGARU_SRCS} + ${SRCDIR}/MacCompatibility.cpp + ) + set(LUGARU_H + ${LUGARU_H} + ${SRCDIR}/MacCompatibility.h + ) +endif(UNIX) + +if(MSVC) # MSVC non-C99 support biting us hard + set(LUGARU_H + ${LUGARU_H} + ${DEPDIR}/msinttypes/stdint.h + ${DEPDIR}/msinttypes/inttypes.h + ) +endif(MSVC) + if(WIN32) if(CMAKE_CROSSCOMPILING) ADD_CUSTOM_COMMAND( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj COMMAND i686-pc-mingw32-windres - -I${SRCDIR}/res + -I${SRCDIR}/win-res -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj - -i${SRCDIR}/res/Lugaru.rc - DEPENDS ${SRCDIR}/res/Lugaru.rc + -i${SRCDIR}/win-res/Lugaru.rc + DEPENDS ${SRCDIR}/win-res/Lugaru.rc ) endif(CMAKE_CROSSCOMPILING) if(NOT CMAKE_CROSSCOMPILING) + if(MSVC) + ADD_CUSTOM_COMMAND( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj + COMMAND rc + -I${SRCDIR}/win-res + -fo${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj + ${SRCDIR}/win-res/Lugaru.rc + DEPENDS ${SRCDIR}/win-res/Lugaru.rc + ) + endif(MSVC) + if(MINGW) ADD_CUSTOM_COMMAND( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj COMMAND windres - -I${SRCDIR}/res + -I${SRCDIR}/win-res -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj - -i${SRCDIR}/res/Lugaru.rc - DEPENDS ${SRCDIR}/res/Lugaru.rc + -i${SRCDIR}/win-res/Lugaru.rc + DEPENDS ${SRCDIR}/win-res/Lugaru.rc ) + endif(MINGW) endif(NOT CMAKE_CROSSCOMPILING) # !!! FIXME: get rid of this. @@ -130,27 +176,76 @@ if(WIN32) set(LUGARU_H ${LUGARU_H} ${SRCDIR}/WinDefs.h - ${SRCDIR}/res/resource.h) + ${SRCDIR}/win-res/resource.h) endif(WIN32) if (APPLE) set(PLATFORM_LIBS "-framework Carbon -framework Cocoa -framework OpenGL -framework OpenAL") endif (APPLE) - - # Deal with dependencies... - find_package(OpenGL REQUIRED) -# force this include dir no matter what, so we get sane headers. -include_directories("${DEPDIR}/OpenGL") +# force this include dir no matter what on Windows, so we get sane headers. +if(NOT WIN32) + option (LUGARU_FORCE_INTERNAL_OPENGL "Force internal OpenGL headers, even if there's a system version" True) + if (LUGARU_FORCE_INTERNAL_OPENGL) + include_directories("${DEPDIR}/OpenGL") + endif (LUGARU_FORCE_INTERNAL_OPENGL) +endif(NOT WIN32) -find_package(OpenAL REQUIRED) # !!! FIXME: package a .dll for Windows? +if(WIN32) + include_directories("${DEPDIR}/OpenGL") +endif(WIN32) + +if(MSVC) # More Visual Studio annoyances + include_directories("${DEPDIR}/msinttypes") +endif(MSVC) + +option (LUGARU_FORCE_INTERNAL_OPENAL "Force internal libOpenAL, even if there's a system version" False) +if (NOT LUGARU_FORCE_INTERNAL_OPENAL) + find_package(OpenAL REQUIRED) +else(NOT LUGARU_FORCE_INTERNAL_OPENAL) + set(OPENAL_FOUND False) +endif (NOT LUGARU_FORCE_INTERNAL_OPENAL) + +if (NOT OPENAL_FOUND OR LUGARU_FORCE_INTERNAL_OPENAL) + message(STATUS "Using internal copy of OpenAL") + set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} OpenAL") + set(OPENALDIR "${DEPDIR}/OpenAL") + set(OPENAL_INCLUDE_DIR "${OPENALDIR}/include/AL") + set(OPENAL_LIBRARY "") + + if (WIN32) + set(LUGARU_HAS_INTERNAL_OPENAL True) + if (MSVC80) + set(OPENAL_LIBRARY + ${OPENALDIR}/lib/win32/msvc2005/OpenAL32.lib + ) + endif (MSVC80) + if (MSVC90) + set(OPENAL_LIBRARY + ${OPENALDIR}/lib/win32/msvc2008/OpenAL32.lib + ) + endif (MSVC90) + if (MINGW) + set(OPENAL_LIBRARY + ${OPENALDIR}/lib/win32/mingw/libOpenAL32.dll.a + ) + endif (MINGW) + endif(WIN32) + + if (NOT LUGARU_HAS_INTERNAL_OPENAL) + message(ERROR "We don't have a prebuilt OpenAL for this platform.") + endif (NOT LUGARU_HAS_INTERNAL_OPENAL) +endif (NOT OPENAL_FOUND OR LUGARU_FORCE_INTERNAL_OPENAL) option (LUGARU_FORCE_INTERNAL_SDL "Force internal libSDL, even if there's a system version" False) if (NOT LUGARU_FORCE_INTERNAL_SDL) find_package(SDL) +else(NOT LUGARU_FORCE_INTERNAL_SDL) + set(SDL_FOUND False) endif (NOT LUGARU_FORCE_INTERNAL_SDL) + if (NOT SDL_FOUND) message(STATUS "Using internal copy of SDL") set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} SDL") @@ -165,21 +260,29 @@ if (NOT SDL_FOUND) ) endif (APPLE) - if (WINDOWS) + if (WIN32) set(LUGARU_HAS_INTERNAL_SDL True) - if (MSVC) + if (MSVC80) set(SDL_LIBRARY - ${SDLDIR}/lib/win32/msvc/SDL.lib - ${SDLDIR}/lib/win32/msvc/SDLmain.lib + ${SDLDIR}/lib/win32/msvc2005/SDLmain.lib + ${SDLDIR}/lib/win32/msvc2005/SDL.lib ) - endif (MSVC) + endif (MSVC80) + if (MSVC90) + set(SDL_LIBRARY + ${SDLDIR}/lib/win32/msvc2008/SDLmain.lib + ${SDLDIR}/lib/win32/msvc2008/SDL.lib + ) + endif (MSVC90) if (MINGW) set(SDL_LIBRARY - ${SDLDIR}/lib/win32/mingw/libSDL.dll.a + "mingw32" ${SDLDIR}/lib/win32/mingw/libSDLmain.a + ${SDLDIR}/lib/win32/mingw/libSDL.dll.a + "-mwindows" ) endif (MINGW) - endif (WINDOWS) + endif (WIN32) if (NOT LUGARU_HAS_INTERNAL_SDL) message(ERROR "We don't have a prebuilt SDL for this platform.") @@ -189,7 +292,10 @@ endif (NOT SDL_FOUND) option (LUGARU_FORCE_INTERNAL_PNG "Force internal libPNG, even if there's a system version" False) if (NOT LUGARU_FORCE_INTERNAL_PNG) find_package(PNG) +else(NOT LUGARU_FORCE_INTERNAL_PNG) + set(PNG_FOUND False) endif (NOT LUGARU_FORCE_INTERNAL_PNG) + if (NOT PNG_FOUND) message(STATUS "Using internal copy of libpng") set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} PNG") @@ -219,7 +325,10 @@ endif (NOT PNG_FOUND) option (LUGARU_FORCE_INTERNAL_JPEG "Force internal libJPEG, even if there's a system version" False) if (NOT LUGARU_FORCE_INTERNAL_JPEG) find_package(JPEG) +else(NOT LUGARU_FORCE_INTERNAL_JPEG) + set(JPEG_FOUND False) endif (NOT LUGARU_FORCE_INTERNAL_JPEG) + if (NOT JPEG_FOUND) message(STATUS "Using internal copy of libjpeg") set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} JPEG") @@ -279,7 +388,10 @@ endif (NOT JPEG_FOUND) option (LUGARU_FORCE_INTERNAL_ZLIB "Force internal zlib, even if there's a system version" False) if (NOT LUGARU_FORCE_INTERNAL_ZLIB) find_package(ZLIB) +else(NOT LUGARU_FORCE_INTERNAL_ZLIB) + set(ZLIB_FOUND False) endif (NOT LUGARU_FORCE_INTERNAL_ZLIB) + if (NOT ZLIB_FOUND) message(STATUS "Using internal copy of zlib") set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} ZLIB") @@ -303,10 +415,11 @@ if (NOT ZLIB_FOUND) endif (NOT ZLIB_FOUND) option (LUGARU_FORCE_INTERNAL_GLU "Force internal libGLU, even if there's a system version" False) -if (NOT LUGARU_FORCE_INTERNAL_GLU) - find_package(GLU) -endif (NOT LUGARU_FORCE_INTERNAL_GLU) -if (NOT GLU_FOUND) +if (LUGARU_FORCE_INTERNAL_GLU) + set(OPENGL_GLU_FOUND False) +endif (LUGARU_FORCE_INTERNAL_GLU) + +if (NOT OPENGL_GLU_FOUND) message(STATUS "Using internal copy of libGLU") set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} GLU") set(GLUDIR "${DEPDIR}/GLU") @@ -327,13 +440,16 @@ if (NOT GLU_FOUND) ${GLUDIR}/tessmono.c ${GLUDIR}/util.c ) -endif (NOT GLU_FOUND) +endif (NOT OPENGL_GLU_FOUND) option (LUGARU_FORCE_INTERNAL_VORBIS "Force internal Vorbis, even if there's a system version" False) if (NOT LUGARU_FORCE_INTERNAL_VORBIS) find_package(OggVorbis) +else(NOT LUGARU_FORCE_INTERNAL_VORBIS) + set(OGGVORBIS_FOUND False) endif (NOT LUGARU_FORCE_INTERNAL_VORBIS) -if (NOT OggVorbis_FOUND) + +if (NOT OGGVORBIS_FOUND) message(STATUS "Using internal copy of Ogg Vorbis") set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} OggVorbis") set(OGGDIR "${DEPDIR}/libogg") @@ -367,7 +483,7 @@ if (NOT OggVorbis_FOUND) ${VORBISDIR}/lib/vorbisfile.c ${VORBISDIR}/lib/window.c ) -endif (NOT OggVorbis_FOUND) +endif (NOT OGGVORBIS_FOUND) include_directories( ${OPENAL_INCLUDE_DIR} @@ -382,7 +498,7 @@ include_directories( ${CMAKE_SOURCE_DIR}/Source ) -set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARIES} ${SDL_LIBRARY} ${GLU_LIBRARY} ${OPENGL_LIBRARY} ${VORBISFILE_LIBRARY} ${OGG_LIBRARY} ${PLATFORM_LIBS}) +set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARIES} ${SDL_LIBRARY} ${OPENGL_glu_LIBRARY} ${VORBISFILE_LIBRARY} ${OGG_LIBRARY} ${PLATFORM_LIBS}) if(WIN32) @@ -400,19 +516,45 @@ else(WIN32) endif(WIN32) # Install target +if(APPLE) + set(APPS_ROOT "${CMAKE_INSTALL_PREFIX}/Lugaru.app") + set(APPS_BIN "${APPS_ROOT}/Contents/MacOS") + set(APPS_DATA "${APPS_ROOT}/Contents/Resources") +endif(APPLE) + if(WIN32) - install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/Source/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX}) - if(MSVC) - install(FILES ${SDLDIR}/lib/win32/msvc/SDL.dll DESTINATION ${CMAKE_INSTALL_PREFIX}) - endif(MSVC) + install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX}) + if(MSVC80) + install(FILES ${SDLDIR}/lib/win32/msvc2005/SDL.dll DESTINATION ${CMAKE_INSTALL_PREFIX}) + install(FILES ${OPENALDIR}/lib/win32/msvc2005/OpenAL32.dll DESTINATION ${CMAKE_INSTALL_PREFIX}) + endif(MSVC80) + if(MSVC90) + install(FILES ${SDLDIR}/lib/win32/msvc2008/SDL.dll DESTINATION ${CMAKE_INSTALL_PREFIX}) + install(FILES ${OPENALDIR}/lib/win32/msvc2008/OpenAL32.dll DESTINATION ${CMAKE_INSTALL_PREFIX}) + endif(MSVC90) if(MINGW) install(FILES ${SDLDIR}/lib/win32/mingw/SDL.dll DESTINATION ${CMAKE_INSTALL_PREFIX}) + install(FILES ${OPENALDIR}/lib/win32/mingw/OpenAL32.dll DESTINATION ${CMAKE_INSTALL_PREFIX}) endif(MINGW) else(WIN32) - install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/Source/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX}) + if(APPLE) + set(CMAKE_INSTALL_PREFIX "${APPS_BIN}") + install(FILES ${SRCDIR}/mac-res/lugaru.icns DESTINATION ${APPS_DATA}) + install(FILES ${SRCDIR}/mac-res/Info.plist DESTINATION ${APPS_ROOT}/Contents) + endif(APPLE) + install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX}) + if(APPLE AND LUGARU_HAS_INTERNAL_SDL) + install(FILES ${SDLDIR}/lib/macosx/libSDL-1.2.0.dylib DESTINATION ${CMAKE_INSTALL_PREFIX}) + endif(APPLE AND LUGARU_HAS_INTERNAL_SDL) endif(WIN32) +if(NOT APPLE) install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX}) +endif(NOT APPLE) + +if(APPLE) +install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${APPS_ROOT}) +endif(APPLE) if (LUGARU_MISSING_DEPS) message(STATUS "Using our copy of these libs: ${LUGARU_MISSING_DEPS}")