X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=CMakeLists.txt;h=3f11cf90706d9257de6db47e61689f4236b93015;hb=d3e4150302183df67404c5c01b5747758675b042;hp=a9e16b10313287371b8f47839021ebb81e8d2fa7;hpb=e08a65d1b8613dfbe0f48a7d868c5b0459b411a6;p=lugaru.git diff --git a/CMakeLists.txt b/CMakeLists.txt index a9e16b1..3f11cf9 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -11,7 +11,7 @@ set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source") ### CMake config set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0 --std=c++11") -set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -Wno-parentheses -g -pg --std=c++11") +set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -Wno-parentheses -pedantic -g -pg --std=c++11") set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wall -Wno-parentheses -O2 -std=c++11") if(NOT CMAKE_INSTALL_PREFIX AND WIN32) @@ -32,8 +32,10 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/") ### Sources set(LUGARU_SRCS + ${SRCDIR}/main.cpp ${SRCDIR}/Frustum.cpp ${SRCDIR}/Account.cpp + ${SRCDIR}/ConsoleCmds.cpp ${SRCDIR}/Game.cpp ${SRCDIR}/GameDraw.cpp ${SRCDIR}/GameInitDispose.cpp @@ -53,10 +55,9 @@ set(LUGARU_SRCS ${SRCDIR}/Terrain.cpp ${SRCDIR}/Texture.cpp ${SRCDIR}/Text.cpp - ${SRCDIR}/TGALoader.cpp + ${SRCDIR}/ImageIO.cpp ${SRCDIR}/unpack.c ${SRCDIR}/Weapons.cpp - ${SRCDIR}/OpenGL_Windows.cpp ${SRCDIR}/openal_wrapper.cpp ${SRCDIR}/Input.cpp ${SRCDIR}/Settings.cpp @@ -69,6 +70,7 @@ set(LUGARU_SRCS set(LUGARU_H ${SRCDIR}/Frustum.h ${SRCDIR}/Account.h + ${SRCDIR}/ConsoleCmds.h ${SRCDIR}/Game.h ${SRCDIR}/Lights.h ${SRCDIR}/Menu.h @@ -81,15 +83,15 @@ set(LUGARU_H ${SRCDIR}/Skeleton.h ${SRCDIR}/Skybox.h ${SRCDIR}/Sprite.h - ${SRCDIR}/TGALoader.h + ${SRCDIR}/ImageIO.h ${SRCDIR}/Terrain.h ${SRCDIR}/Texture.h ${SRCDIR}/Text.h ${SRCDIR}/Weapons.h ${SRCDIR}/Input.h - ${SRCDIR}/alstubs.h ${SRCDIR}/binio.h ${SRCDIR}/openal_wrapper.h + ${SRCDIR}/optionparser.h ${SRCDIR}/gamegl.h ${SRCDIR}/glstubs.h ${SRCDIR}/private.h