X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;ds=sidebyside;f=Source%2Fopenal_wrapper.cpp;h=e3757172536a15d416a72b7b2d7f4704504c4086;hb=71128f2976d474e055fdc68887d9403e9b5e3fc6;hp=cc4d45fc126fd07d03ff0e1d2c201ba2b41ada3b;hpb=afdad50be70181e79ca8a7f6e78c536d663155e3;p=lugaru.git diff --git a/Source/openal_wrapper.cpp b/Source/openal_wrapper.cpp index cc4d45f..e375717 100644 --- a/Source/openal_wrapper.cpp +++ b/Source/openal_wrapper.cpp @@ -509,26 +509,6 @@ AL_API signed char OPENAL_Sample_SetMode(OPENAL_SAMPLE *sptr, unsigned int mode) return true; } -AL_API signed char OPENAL_Sample_SetMinMaxDistance(OPENAL_SAMPLE *sptr, float mindist, float maxdist) -{ - if (!initialized) return false; - if (sptr == NULL) return false; - // we ignore maxdist. It's not really important to this game, and the - // FMOD docs suggest that it's worthless anyhow. - - // recalc sources to see if we need to adjust attenuation. - for (int i = 0; i < num_channels; i++) - { - if (channels[i].sample == sptr) - { - const float *p = channels[i].position; - set_channel_position(i, p[0], p[1], p[2]); - } - } - - return 0; -} - AL_API signed char OPENAL_SetFrequency(int channel, int freq) { if (!initialized) return false;