X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;ds=sidebyside;f=Source%2Fmain.cpp;h=7fb429108fba3fcf71ce3a5790ce750c3b9e0234;hb=8a32dc9e4e1011b10f009e999d7d008aa2711d8a;hp=e0bf4309188959db1be8b8f52e1946faeaa20e0e;hpb=3e35667d102382398aa701a883f1fd951eed0ee3;p=lugaru.git diff --git a/Source/main.cpp b/Source/main.cpp index e0bf430..7fb4291 100644 --- a/Source/main.cpp +++ b/Source/main.cpp @@ -581,7 +581,7 @@ const option::Descriptor usage[] = {SOUND, OPENAL_OUTPUT_OSS, "", "force-oss", option::Arg::None, " --force-oss Force use of OSS back-end." }, {OPENALINFO, 0, "", "openal-info", option::Arg::None, " --openal-info Print info about OpenAL at launch." }, {SHOWRESOLUTIONS, 0, "", "showresolutions", option::Arg::None, " --showresolutions List the resolutions found by SDL at launch." }, - {DEBUG, 0, "d", "debug", option::Arg::None, " -d, --debug Activates console, level editor and debug information." }, + {DEVTOOLS, 0, "d", "devtools", option::Arg::None, " -d, --devtools Enable dev tools: console, level editor and debug info." }, {0,0,0,0,0,0} }; @@ -617,8 +617,6 @@ int main(int argc, char **argv) return 1; } - debugmode = commandLineOptions[DEBUG]; - // !!! FIXME: we could use a Win32 API for this. --ryan. #ifndef WIN32 chdirToAppPath(argv[0]); @@ -626,7 +624,9 @@ int main(int argc, char **argv) LOGFUNC; - //~ try { +#ifdef NDEBUG + try { +#endif { newGame(); @@ -635,6 +635,10 @@ int main(int argc, char **argv) return 42; } + if (commandLineOptions[DEVTOOLS]) { + devtools = true; + } + bool gameDone = false; bool gameFocused = true; @@ -677,16 +681,18 @@ int main(int argc, char **argv) CleanUp (); return 0; - //~ } catch (const std::exception& error) { - //~ CleanUp(); +#ifdef NDEBUG + } catch (const std::exception& error) { + CleanUp(); - //~ std::string e = "Caught exception: "; - //~ e += error.what(); + std::string e = "Caught exception: "; + e += error.what(); - //~ LOG(e); + LOG(e); - //~ SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Exception catched", error.what(), NULL); + SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Exception catched", error.what(), NULL); - //~ return -1; - //~ } + return -1; + } +#endif }