X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;ds=sidebyside;f=Source%2FUtils%2FImageIO.h;fp=Source%2FUtils%2FImageIO.h;h=0000000000000000000000000000000000000000;hb=ed3662c0852c4312a612b4fc35bd03aba8d13db7;hp=0c587bfffaf80705ebf4a0c56bc6d0bddb0c4204;hpb=b84825978803615f45a9f128232e62431042aec0;p=lugaru.git
diff --git a/Source/Utils/ImageIO.h b/Source/Utils/ImageIO.h
deleted file mode 100644
index 0c587bf..0000000
--- a/Source/Utils/ImageIO.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/*
-Copyright (C) 2003, 2010 - Wolfire Games
-Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
-
-This file is part of Lugaru.
-
-Lugaru is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-Lugaru is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Lugaru. If not, see .
-*/
-
-#ifndef _IMAGE_IO_H_
-#define _IMAGE_IO_H_
-
-#ifdef _MSC_VER
-#pragma once
-#endif
-
-
-/**> HEADER FILES <**/
-#include
-#include
-#include
-#ifdef WIN32
-#define WIN32_LEAN_AND_MEAN
-#define Polygon WinPolygon
-#include
-#undef Polygon
-#include "GL/gl.h"
-#else
-#include "Graphic/gamegl.h"
-#endif
-
-/**> DATA STRUCTURES <**/
-class ImageRec {
-public:
- GLubyte *data; // Image Data (Up To 32 Bits)
- GLuint bpp; // Image Color Depth In Bits Per Pixel.
- GLuint sizeX;
- GLuint sizeY;
- ImageRec();
- ~ImageRec();
-private:
- /* Make sure this class cannot be copied to avoid memory problems */
- ImageRec(ImageRec const &);
- ImageRec& operator=(ImageRec const &);
-};
-
-bool load_image(const char * fname, ImageRec & tex);
-bool save_screenshot(const char * fname);
-
-#endif
-