X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;ds=sidebyside;f=Source%2FModels.cpp;h=f49ddd02e64daf65fe4086a2e7ef06c3196bbc82;hb=9e06cb73424ca3f0eb971350c5dfb3cdaec0d5bf;hp=4db0b741709a39ae0317390f4dd7d750d1fd3390;hpb=46cff1de1e828cb8c04a5dc5377bc07baae57858;p=lugaru.git diff --git a/Source/Models.cpp b/Source/Models.cpp index 4db0b74..f49ddd0 100644 --- a/Source/Models.cpp +++ b/Source/Models.cpp @@ -29,7 +29,6 @@ extern float fadestart; extern float texdetail; extern bool decals; -extern Game * pgame; extern bool visibleloading; int Model::LineCheck(XYZ *p1,XYZ *p2, XYZ *p, XYZ *move, float *rotate) @@ -481,7 +480,7 @@ bool Model::load(const char *filename,bool texture ) LOG(std::string("Loading model...") + filename); if(visibleloading) - pgame->LoadingScreen(); + Game::LoadingScreen(); int oldvertexNum,oldTriangleNum; oldvertexNum=vertexNum; @@ -844,7 +843,7 @@ void Model::Rotate(float xang,float yang,float zang) void Model::CalculateNormals(bool facenormalise) { if(visibleloading) - pgame->LoadingScreen(); + Game::LoadingScreen(); static int i; if(type!=normaltype&&type!=decalstype)return;