X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;ds=sidebyside;f=Source%2FGraphic%2FText.hpp;h=65c4ca1d98de063ee91561dd9524165fd5a47f55;hb=1198f8141fe7d5b04a936935c45af3217064b0d7;hp=73dc621b8b91d593fa9044d03b58507f1ca120a0;hpb=eadd0bae922f47c50bc3450ecd43b521025e4b75;p=lugaru.git
diff --git a/Source/Graphic/Text.hpp b/Source/Graphic/Text.hpp
index 73dc621..65c4ca1 100644
--- a/Source/Graphic/Text.hpp
+++ b/Source/Graphic/Text.hpp
@@ -23,7 +23,7 @@ along with Lugaru. If not, see .
#include "Graphic/gamegl.hpp"
#include "Graphic/Texture.hpp"
-#include "Math/Quaternions.hpp"
+#include "Math/XYZ.hpp"
#include "Utils/ImageIO.hpp"
#include
@@ -36,12 +36,10 @@ public:
void LoadFontTexture(const std::string& fileName);
void BuildFont();
- void glPrint(float x, float y, const std::string& string, int set, float size, float width, float height);
- void glPrintOutline(float x, float y, const std::string& string, int set, float size, float width, float height);
- void glPrint(float x, float y, const std::string& string, int set, float size, float width, float height, int start, int end);
- void glPrintOutline(float x, float y, const std::string& string, int set, float size, float width, float height, int start, int end);
- void glPrintOutlined(float x, float y, const std::string& string, int set, float size, float width, float height);
- void glPrintOutlined(float r, float g, float b, float x, float y, const std::string& string, int set, float size, float width, float height);
+ void glPrint(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
+ void glPrintOutline(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
+ void glPrintOutlined(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
+ void glPrintOutlined(float r, float g, float b, float a, float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
Text();
~Text();