X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;ds=sidebyside;f=Source%2FGameTick.cpp;h=5c8b4acd77ef67faaadbdaee4fe991ef27b0d20b;hb=c0a6dc9211fd7855250be34151a70ec4bceb5126;hp=5b10d585be25f41fc7e5dbe7b2b39aef42d4d2ff;hpb=5c4dee6a92fa23796ada28e5e42dee7721230d3e;p=lugaru.git diff --git a/Source/GameTick.cpp b/Source/GameTick.cpp index 5b10d58..5c8b4ac 100644 --- a/Source/GameTick.cpp +++ b/Source/GameTick.cpp @@ -737,6 +737,11 @@ static void ch_wolfie(Game *game, const char *args) set_proportion(0, "1 1 1 1"); } +static void ch_wolfieisgod(Game *game, const char *args) +{ + ch_wolfie(game, args); +} + static void ch_wolf(Game *game, const char *args) { game->LoadTextureSave(":Data:Textures:Wolf.jpg",&player[0].skeleton.drawmodel.textureptr,1, @@ -755,6 +760,12 @@ static void ch_darkwolf(Game *game, const char *args) &player[0].skeleton.skinText[0],&player[0].skeleton.skinsize); } +static void ch_lizardwolf(Game *game, const char *args) +{ + game->LoadTextureSave(":Data:Textures:Lizardwolf.jpg",&player[0].skeleton.drawmodel.textureptr,1, + &player[0].skeleton.skinText[0],&player[0].skeleton.skinsize); +} + static void ch_white(Game *game, const char *args) { game->LoadTextureSave(":Data:Textures:fur.jpg",&player[0].skeleton.drawmodel.textureptr,1, @@ -3694,10 +3705,8 @@ void Game::Tick() flashamount=1; flashdelay=1; - if ( stereomode != newstereomode ) { - stereomode = newstereomode; - InitStereo(stereomode); - } + stereomode = newstereomode; + InitStereo(stereomode); mainmenu=3; }