X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;ds=sidebyside;f=Source%2FGameDraw.cpp;h=d5ba8621a64158a14e0641caa559469ee01769a6;hb=7a0b90b30144f63105f6efd8f0d969862934b046;hp=068fb87838af026b2c6e084ea86aa1b20b0b4d5b;hpb=03e3d05a91e2a3aea407387d9531177b2ca31813;p=lugaru.git diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index 068fb87..d5ba862 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -132,9 +132,6 @@ extern bool gamestarted; extern bool showdamagebar; -extern int channels[100]; -extern "C" void PlaySoundEx(int channel, OPENAL_SAMPLE *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused); - void Game::flash() { // shouldn't be that way, these should be attributes and Person class should not change rendering. flashr=1; flashg=0;