X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;ds=sidebyside;f=Source%2FGameDraw.cpp;h=1275a45a6f2c843e4461804c6c323ff2ae2c93c3;hb=9a5f2758e538d9216d255b4797f042a1b6874272;hp=c817285a154ee5d3f4774b7000b5619216a7a5d1;hpb=44146d06c780d3aaa283672fedb08b8870ebe1b9;p=lugaru.git diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index c817285..1275a45 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -1092,10 +1092,10 @@ int Game::DrawGLScene(void) if(dialogueboxsound[whichdialogue][indialogue]==-2)whichsoundplay=firestartsound; if(dialogueboxsound[whichdialogue][indialogue]==-3)whichsoundplay=consolesuccesssound; if(dialogueboxsound[whichdialogue][indialogue]==-4)whichsoundplay=consolefailsound; - PlaySoundEx( whichsoundplay, samp[whichsoundplay], NULL, TRUE); + PlaySoundEx( whichsoundplay, samp[whichsoundplay], NULL, true); FSOUND_3D_SetAttributes(channels[whichsoundplay], gLoc, vel); FSOUND_SetVolume(channels[whichsoundplay], 256); - FSOUND_SetPaused(channels[whichsoundplay], FALSE); + FSOUND_SetPaused(channels[whichsoundplay], false); } } }