X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;ds=inline;f=src%2Fgacela.scm;h=aeea861a222d133e94202fe1eca3efd1ea0401a9;hb=66e81fe38e9a6b3c58c5613ec6a81c7306e29cb3;hp=26a1e9cf93bd1935d17d289c78e090f0f461b308;hpb=4ae3375d30bc921cb397feef4024c84ef29f9b74;p=gacela.git diff --git a/src/gacela.scm b/src/gacela.scm index 26a1e9c..aeea861 100644 --- a/src/gacela.scm +++ b/src/gacela.scm @@ -26,6 +26,7 @@ ;;; SDL Initialization Subsystem (define init-sdl #f) +(define sdl-on? #f) (define quit-sdl #f) (let ((initialized #f)) @@ -34,6 +35,10 @@ (cond ((not initialized) (SDL_Init SDL_INIT_EVERYTHING) (set! initialized #t)) (else initialized)))) + (set! sdl-on? + (lambda () + (if initialized #t #f))) + (set! quit-sdl (lambda () (SDL_Quit) @@ -139,22 +144,6 @@ (set! current-color (list red green blue alpha)) (glColor4f red green blue alpha)))) -(define* (load-image image-file #:key transparent-color) - (init-video-mode) - (let ((loaded-image (IMG_Load image-file))) - (cond ((= loaded-image 0) #f) - (else (let ((optimized-image (SDL_DisplayFormat loaded-image))) - (SDL_FreeSurface loaded-image) - (cond ((= optimized-image 0) #f) - ((not transparent-color) optimized-image) - (else (SDL_SetColorKey optimized-image - SDL_SRCCOLORKEY - (SDL_MapRGB (surface-format optimized-image) - (car transparent-color) - (cadr transparent-color) - (caddr transparent-color))) - optimized-image))))))) - ;;; Audio Subsystem @@ -175,11 +164,6 @@ ;;; GaCeLa Functions -(define (init-gacela) - (init-sdl) - (init-gl)) - - (define set-frames-per-second #f) (define init-frame-time #f) (define delay-frame #f) @@ -251,19 +235,22 @@ (lambda () (set! mobs (get-active-mobs)) (set! running #t) - (quit? #f) + (quit! #f) (do () ((quit?)) (init-frame-time) -; (check-connections) -; (eval-from-clients) + (check-connections) + (eval-from-clients) (process-events) (cond ((not (quit?)) - (glClear (+ GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT)) - (to-origin) + (cond ((video-mode-on?) + (glClear (+ GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT)) + (to-origin))) (cond ((mobs-changed?) (set! mobs (get-active-mobs)))) (if (procedure? game-code) (game-code)) - (process-mobs mobs) - (SDL_GL_SwapBuffers) + (run-mob-actions mobs) + (cond ((video-mode-on?) + (render-mobs mobs) + (SDL_GL_SwapBuffers))) (delay-frame)))) (set! running #f)))