X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;ds=inline;f=irrlicht%2Fbindings%2Fvideo.scm;h=0bdf0f0c908b2fbff0bdc2fd71a01fc80ad51f06;hb=4eb7b8f04ad278d49d632d62030b5fe648e3b97a;hp=d02db523dfad6ed145aa6ad4371b8ed355267e44;hpb=5a8e38d5ce29b53c5521e5ca71698d6c232ba897;p=guile-irrlicht.git
diff --git a/irrlicht/bindings/video.scm b/irrlicht/bindings/video.scm
index d02db52..0bdf0f0 100644
--- a/irrlicht/bindings/video.scm
+++ b/irrlicht/bindings/video.scm
@@ -18,7 +18,10 @@
;;; .
-(define-module (irrlicht bindings video))
+(define-module (irrlicht bindings video)
+ #:use-module (system foreign)
+ #:use-module ((irrlicht bindings core) #:prefix ffi-core:)
+ #:use-module (irrlicht util foreign))
;; E_DRIVER_TYPE enum
(define-public EDT_NULL 0)
@@ -28,3 +31,123 @@
(define-public EDT_DIRECT3D9 4)
(define-public EDT_OPENGL 5)
(define-public EDT_COUNT 6)
+
+;; irr_video_E_MATERIAL_FLAG enum
+(define-public EMF_WIREFRAME #x1)
+(define-public EMF_POINTCLOUD #x2)
+(define-public EMF_GOURAUD_SHADING #x4)
+(define-public EMF_LIGHTING #x8)
+(define-public EMF_ZBUFFER #x10)
+(define-public EMF_ZWRITE_ENABLE #x20)
+(define-public EMF_BACK_FACE_CULLING #x40)
+(define-public EMF_FRONT_FACE_CULLING #x80)
+(define-public EMF_BILINEAR_FILTER #x100)
+(define-public EMF_TRILINEAR_FILTER #x200)
+(define-public EMF_ANISOTROPIC_FILTER #x400)
+(define-public EMF_FOG_ENABLE #x800)
+(define-public EMF_NORMALIZE_NORMALS #x1000)
+(define-public EMF_TEXTURE_WRAP #x2000)
+(define-public EMF_ANTI_ALIASING #x4000)
+(define-public EMF_COLOR_MASK #x8000)
+(define-public EMF_COLOR_MATERIAL #x10000)
+(define-public EMF_USE_MIP_MAPS #x20000)
+(define-public EMF_BLEND_OPERATION #x40000)
+(define-public EMF_POLYGON_OFFSET #x80000)
+
+
+;; scolor struct
+(define-public scolor
+ (list uint8 uint8 uint8 uint8))
+
+(define-public (scolor->pointer data)
+ (make-c-struct scolor (reverse data)))
+
+;; Driver functions
+(define-foreign begin-scene
+ int "irr_video_beginScene" (list '* int int '* '* '*))
+
+(define-foreign end-scene
+ int "irr_video_endScene" (list '*))
+
+(define-foreign get-fps
+ int "irr_video_getFPS" (list '*))
+
+(define-foreign get-texture
+ '* "irr_video_getTexture" (list '* '*))
+
+(define-foreign get-video-driver-name
+ '* "irr_video_getName" (list '*))
+
+;; s3dvertex struct
+(define-wrapped-pointer-type s3dvertex-type
+ s3dvertex?
+ pointer->s3dvertex s3dvertex->pointer
+ (lambda (vertex port)
+ (format port "#"
+ (pointer-address (s3dvertex->pointer vertex)))))
+
+(export s3dvertex->pointer)
+
+(define-public s3dvertex
+ (list ffi-core:vector3df
+ ffi-core:vector3df
+ scolor
+ ffi-core:vector2df))
+
+(define-public (make-s3dvertex position normal color t-coords)
+ (pointer->s3dvertex
+ (make-c-struct s3dvertex (list position normal color t-coords))))
+
+(define-public (vertex-position vertex)
+ (let ((data (parse-c-struct (s3dvertex->pointer vertex) s3dvertex)))
+ (car data)))
+
+;; smateriallayer struct
+(define-public smateriallayer
+ (list '* uint8 uint8 uint8 uint8 uint8 int8 '* '*))
+
+;; smaterial struct
+(define-wrapped-pointer-type smaterial-type
+ smaterial?
+ pointer->smaterial smaterial->pointer
+ (lambda (material port)
+ (format port "#"
+ (pointer-address (smaterial->pointer material)))))
+
+(export smaterial->pointer)
+
+(define-public smaterial
+ (list smateriallayer smateriallayer smateriallayer smateriallayer ; textureLayer[4]
+ uint32 ; materialType
+ scolor ; ambientColor
+ scolor ; diffuseColor
+ scolor ; emissiveColor
+ scolor ; specularColor
+ float ; shininess
+ float ; materialTypeParam
+ float ; materialTypeParam2
+ float ; thickness
+ uint8 ; zBuffer
+ uint8 ; antiAliasing
+ (bit-field-group
+ (uint8 4) ; colorMask:4
+ (uint8 3) ; colorMaterial:3
+ (uint32 4) ; blendOperation:4
+ (uint8 3) ; polygonOffsetFactor:3
+ (uint32 1) ; polygonOffsetDirection:1
+ (uint8 1) ; wireframe:1
+ (uint8 1) ; pointCloud:1
+ (uint8 1) ; gouraudShading:1
+ (uint8 1) ; lighting:1
+ (uint8 1) ; zWriteEnable:1
+ (uint8 1) ; backfaceCulling:1
+ (uint8 1) ; frontfaceCulling:1
+ (uint8 1) ; fogEnable:1
+ (uint8 1) ; normalizeNormals:1
+ (uint8 1) ; useMipMaps:1
+ )))
+
+;; (define-public (make-material #:key
+;; (wireframe #f)
+;; (lighting #t))
+;; material)