X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;ds=inline;f=Source%2FUtils%2FImageIO.hpp;fp=Source%2FUtils%2FImageIO.hpp;h=6b43badd5dfea3ca38c99fdc124a62cb8c0b91df;hb=ed3662c0852c4312a612b4fc35bd03aba8d13db7;hp=0000000000000000000000000000000000000000;hpb=b84825978803615f45a9f128232e62431042aec0;p=lugaru.git
diff --git a/Source/Utils/ImageIO.hpp b/Source/Utils/ImageIO.hpp
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+/*
+Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
+
+This file is part of Lugaru.
+
+Lugaru is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+Lugaru is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Lugaru. If not, see .
+*/
+
+#ifndef _IMAGE_IO_HPP_
+#define _IMAGE_IO_HPP_
+
+#ifdef _MSC_VER
+#pragma once
+#endif
+
+#include
+#include
+#include
+
+#ifdef WIN32
+#define WIN32_LEAN_AND_MEAN
+#define Polygon WinPolygon
+#include
+#undef Polygon
+#include
+#else
+#include "Graphic/gamegl.hpp"
+#endif
+
+/**> DATA STRUCTURES <**/
+class ImageRec {
+public:
+ GLubyte *data; // Image Data (Up To 32 Bits)
+ GLuint bpp; // Image Color Depth In Bits Per Pixel.
+ GLuint sizeX;
+ GLuint sizeY;
+ ImageRec();
+ ~ImageRec();
+private:
+ /* Make sure this class cannot be copied to avoid memory problems */
+ ImageRec(ImageRec const &);
+ ImageRec& operator=(ImageRec const &);
+};
+
+bool load_image(const char * fname, ImageRec & tex);
+bool save_screenshot(const char * fname);
+
+#endif
+