-I./OpenGL/ \
-I./OpenGL/GL \
-I$(SRCDIR) \
+ -I$(SRCDIR)/devil/include \
CFLAGS := -g -c $(OPT) $(INCLUDES) $(DEFINES) -fsigned-char
CFLAGS += -w
else
CFLAGS += -DPLATFORM_LINUX=1
#CFLAGS += -msse -mmmx
- LDFLAGS := -lSDL -lGL -lGLU -L$(RUNDIR) -lfmod
+ LDFLAGS := ./libSDL-1.2.so.0 -lGL -lGLU ./libfmod.so ./libIL.so.1 ./libILU.so.1 ./libILUT.so.1
endif
CXXFLAGS := $(CFLAGS)
DRIVER.CC \
MD5.CC \
SDLInput.cpp \
-
-UNUSED_SRCS := \
OpenGL_Windows.cpp \
+
OBJS := $(SRCS:.CC=.o)
OBJS := $(OBJS:.cc=.o)
OBJS := $(OBJS:.cpp=.o)