/*
Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
return NULL; // this is all the game does...
OPENAL_SAMPLE *retval = NULL;
- ALuint bufferName = 0;
ALenum format = AL_NONE;
ALsizei size = 0;
ALuint frequency = 0;
return true;
}
-AL_API void OPENAL_Stream_Close(OPENAL_STREAM *stream)
-{
- OPENAL_Sample_Free((OPENAL_SAMPLE *) stream);
-}
-
static OPENAL_SAMPLE *OPENAL_Stream_GetSample(OPENAL_STREAM *stream)
{
if (!initialized)