#include <iostream>
#include <zlib.h>
#include <set>
-#include "gamegl.h"
#include "MacCompatibility.h"
-#include "Settings.h"
+#include "Graphic/gamegl.h"
+#include "User/Settings.h"
#include "Game.h"
using namespace Game;
-#include "openal_wrapper.h"
+#include "Audio/openal_wrapper.h"
#ifdef WIN32
#include <windows.h>