]> git.jsancho.org Git - lugaru.git/blobdiff - Source/main.cpp
Fixes #62 fixed button names display
[lugaru.git] / Source / main.cpp
index 10f2459eb4874ac1ff7c5b145bfa8ec999e2223e..1ee05a5b0494cb53940c7f3f4f9fed7582a51547 100644 (file)
@@ -18,27 +18,27 @@ You should have received a copy of the GNU General Public License
 along with Lugaru.  If not, see <http://www.gnu.org/licenses/>.
 */
 
+#include "Game.hpp"
+
+#include "Audio/openal_wrapper.hpp"
+#include "Graphic/gamegl.hpp"
+#include "MacCompatibility.hpp"
+#include "User/Settings.hpp"
+
+#include <fstream>
+#include <iostream>
 #include <math.h>
+#include <set>
 #include <stdio.h>
 #include <string.h>
-#include <fstream>
-#include <iostream>
 #include <zlib.h>
-#include <set>
-#include "gamegl.h"
-#include "MacCompatibility.h"
-#include "Settings.h"
-
-#include "Game.h"
 
 using namespace Game;
 
-#include "openal_wrapper.h"
-
 #ifdef WIN32
-#include <windows.h>
 #include <shellapi.h>
-#include "win-res/resource.h"
+#include <windows.h>
+#include "win-res/resource.hpp"
 #endif
 
 extern float multiplier;
@@ -53,7 +53,8 @@ extern int mainmenu;
 
 extern float slomospeed;
 extern float slomofreq;
-extern bool visibleloading;
+
+extern int difficulty;
 
 extern SDL_Window *sdlwindow;
 
@@ -581,7 +582,7 @@ const option::Descriptor usage[] =
     {SOUND,             OPENAL_OUTPUT_OSS,      "",     "force-oss",        option::Arg::None,  " --force-oss       Force use of OSS back-end." },
     {OPENALINFO,        0,                      "",     "openal-info",      option::Arg::None,  " --openal-info     Print info about OpenAL at launch." },
     {SHOWRESOLUTIONS,   0,                      "",     "showresolutions",  option::Arg::None,  " --showresolutions List the resolutions found by SDL at launch." },
-    {DEBUG,             0,                      "d",     "debug",           option::Arg::None,  " -d, --debug       Activates console, level editor and debug information." },
+    {DEVTOOLS,          0,                      "d",    "devtools",         option::Arg::None,  " -d, --devtools    Enable dev tools: console, level editor and debug info." },
     {0,0,0,0,0,0}
 };
 
@@ -635,8 +636,8 @@ int main(int argc, char **argv)
                 return 42;
             }
 
-            if (commandLineOptions[DEBUG]) {
-                debugmode = true;
+            if (commandLineOptions[DEVTOOLS]) {
+                devtools = true;
             }
 
             bool gameDone = false;