+/*
+Copyright (C) 2003, 2010 - Wolfire Games
+
+This file is part of Lugaru.
+
+Lugaru is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+Lugaru is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
+*/
+
GL_FUNC(void,glAlphaFunc,(GLenum f,GLclampf x),(f,x),)
GL_FUNC(void,glBegin,(GLenum e),(e),)
GL_FUNC(void,glBindTexture,(GLenum target,GLuint name),(target,name),)
GL_FUNC(void,glEnableClientState,(GLenum array),(array),)
GL_FUNC(void,glEnd,(void),(),)
GL_FUNC(void,glEndList,(void),(),)
+GL_FUNC(void,glFinish,(void),(),)
GL_FUNC(GLuint,glGenLists,(GLsizei range),(range),return)
GL_FUNC(void,glGenTextures,(GLsizei n, GLuint *textures),(n,textures),)
GL_FUNC(GLenum,glGetError,(void),(),return)
GL_FUNC(void,glViewport,(GLint x, GLint y, GLsizei width, GLsizei height),(x,y,width,height),)
GL_FUNC(void,glLockArraysEXT,(GLint first, GLsizei count),(first,count),)
GL_FUNC(void,glUnlockArraysEXT,(void),(),)
+GL_FUNC(void,glStencilFunc,(GLenum func, GLint ref, GLuint mask),(func,ref,mask),)
+GL_FUNC(void,glStencilOp,(GLenum fail, GLenum zfail, GLenum zpass),(fail,zfail,zpass),)
+GL_FUNC(void,glClearStencil,(GLint s),(s),)
+GL_FUNC(void,glLineWidth,(GLfloat width),(width),)
// stuff GLU needs...
GL_FUNC(void,glGetIntegerv,(GLenum pname, GLint *params),(pname,params),)