]> git.jsancho.org Git - lugaru.git/blobdiff - Source/fmod.h
First shot at an OpenAL renderer. Sound effects work, no music.
[lugaru.git] / Source / fmod.h
index bb5a0485e2d33aedb5ff42400b831b8bde40be09..5cd7b2e4facffed9612c6149db055cbbbf89918b 100644 (file)
@@ -3,12 +3,46 @@
 #ifndef _FMODWRAPPER_H_
 #define _FMODWRAPPER_H_
 
+#if USE_OPENAL
+#define FSOUND_3D_Listener_SetAttributes OPENAL_3D_Listener_SetAttributes
+#define FSOUND_3D_SetAttributes OPENAL_3D_SetAttributes
+#define FSOUND_3D_SetDopplerFactor OPENAL_3D_SetDopplerFactor
+#define FSOUND_Close OPENAL_Close
+#define FSOUND_GetCurrentSample OPENAL_GetCurrentSample
+#define FSOUND_GetLoopMode OPENAL_GetLoopMode
+#define FSOUND_GetPaused OPENAL_GetPaused
+#define FSOUND_Init OPENAL_Init
+#define FSOUND_IsPlaying OPENAL_IsPlaying
+#define FSOUND_PlaySoundEx OPENAL_PlaySoundEx
+#define FSOUND_Sample_Free OPENAL_Sample_Free
+#define FSOUND_Sample_Load OPENAL_Sample_Load
+#define FSOUND_Sample_SetMinMaxDistance OPENAL_Sample_SetMinMaxDistance
+#define FSOUND_Sample_SetMode OPENAL_Sample_SetMode
+#define FSOUND_SetFrequency OPENAL_SetFrequency
+#define FSOUND_SetPaused OPENAL_SetPaused
+#define FSOUND_SetSFXMasterVolume OPENAL_SetSFXMasterVolume
+#define FSOUND_SetVolume OPENAL_SetVolume
+#define FSOUND_StopSound OPENAL_StopSound
+#define FSOUND_Stream_Close OPENAL_Stream_Close
+#define FSOUND_Stream_GetSample OPENAL_Stream_GetSample
+#define FSOUND_Stream_Open OPENAL_Stream_Open
+#define FSOUND_Stream_PlayEx OPENAL_Stream_PlayEx
+#define FSOUND_Stream_SetMode OPENAL_Stream_SetMode
+#define FSOUND_Stream_Stop OPENAL_Stream_Stop
+#define FSOUND_Update OPENAL_Update
+#endif
+
 #include "fmod_header.h"
 #include "MacCompatibility.h"
 
-
-#if !PLATFORM_MACOSX
-#define FSOUND_Sample_Load( a, b, c, d, e) FSOUND_Sample_Load( a, ConvertFileName( b), c, d, e);
+#if USE_OPENAL
+#  undef FSOUND_Sample_Load
+#  undef FSOUND_Stream_Open
+#  define FSOUND_Sample_Load(a, b, c, d, e) OPENAL_Sample_Load( a, ConvertFileName( b), c, d, e)
+#  define FSOUND_Stream_Open(a, b, c, d) OPENAL_Stream_Open(ConvertFileName(a), b, c, d)
+#elif !PLATFORM_MACOSX
+#  define FSOUND_Sample_Load(a, b, c, d, e) FSOUND_Sample_Load( a, ConvertFileName( b), c, d, e)
+#  define FSOUND_Stream_Open(a, b, c, d) FSOUND_Stream_Open(ConvertFileName(a), b, c, d)
 #endif
 
 #endif