extern float blackout;
extern int difficulty;
extern bool freeze;
-extern int bonus;
-extern float bonusvalue;
-extern float bonustotal;
-extern float bonustime;
extern int tutoriallevel;
extern int numthrowkill;
extern "C" void PlaySoundEx(int channel, OPENAL_SAMPLE *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused);