+++ /dev/null
-/*
-Copyright (C) 2003, 2010 - Wolfire Games
-Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
-
-This file is part of Lugaru.
-
-Lugaru is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-Lugaru is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef _FOLDERS_H_
-#define _FOLDERS_H_
-
-#include <string>
-
-#ifndef DATA_DIR
-#define DATA_DIR "Data"
-#endif
-
-struct FileNotFoundException: public std::exception
-{
- std::string errorText;
- FileNotFoundException (const std::string& filename) {
- errorText = filename + " could not be found";
- }
-
- const char * what () const throw () {
- return errorText.c_str();
- }
-};
-
-class Folders
-{
- static const std::string dataDir;
-
-public:
- /* Returns path to the screenshot directory. Creates it if needed. */
- static std::string getScreenshotDir();
-
- /* Returns full path for a game resource */
- static std::string getResourcePath(std::string filepath);
-
- /* Returns full path for user data */
- static std::string getUserDataPath();
-
- /* Returns full path for config file */
- static std::string getConfigFilePath();
-
- static FILE* openMandatoryFile(std::string filename, const char* mode);
-
-private:
- static const char* getHomeDirectory();
- static std::string getGenericDirectory(const char* ENVVAR, const std::string fallback);
- static bool makeDirectory(std::string path);
-};
-
-#endif /* _FOLDERS_H_ */