/*
Copyright (C) 2003, 2010 - Wolfire Games
-Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
+Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
string = "You can move the mouse to rotate the camera.";
break;
case 4:
- string = std::string("Try using the ") +
- Input::keyToChar(Game::forwardkey) + ", " +
- Input::keyToChar(Game::leftkey) + ", " +
- Input::keyToChar(Game::backkey) + " and " +
- Input::keyToChar(Game::rightkey) + " keys to move around.";
+ string = std::string("Try using the ") + Input::keyToChar(Game::forwardkey);
+ string += std::string(", ") + Input::keyToChar(Game::leftkey);
+ string += std::string(", ") + Input::keyToChar(Game::backkey);
+ string += std::string(" and ") + Input::keyToChar(Game::rightkey) + " keys to move around.";
string2 = "All movement is relative to the camera.";
break;
case 5: