]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Terrain.h
Moved image loading/saving in TGALoader and renamed it accordingly
[lugaru.git] / Source / Terrain.h
index bc57ca061e52fbde0a4b4aa82e355f1dd7ef2067..9602ad593b9f988e4adfd9b5feeffd918bded175 100644 (file)
@@ -23,7 +23,7 @@ along with Lugaru.  If not, see <http://www.gnu.org/licenses/>.
 #include "gamegl.h"
 #include "Frustum.h"
 #include "Lights.h"
-#include "TGALoader.h"
+#include "ImageIO.h"
 #include "Quaternions.h"
 #include "Quaternions.h"
 #include "Texture.h"
@@ -109,7 +109,6 @@ public:
     void MakeDecalLock(int type, XYZ where, int whichx, int whichy, float size, float opacity, float rotation);
     int lineTerrain(XYZ p1, XYZ p2, XYZ *p);
     float getHeight(float pointx, float pointz);
-    float getHeightExtrude(float pointx, float pointz, float point2x, float point2z);
     float getOpacity(float pointx, float pointz);
     XYZ getLighting(float pointx, float pointz);
     XYZ getNormal(float pointx, float pointz);
@@ -124,7 +123,6 @@ public:
     void drawpatch(int whichx, int whichy, float opacity);
     void drawpatchother(int whichx, int whichy, float opacity);
     void drawpatchotherother(int whichx, int whichy, float opacity);
-    void DoLighting();
     void DoShadows();
 
     Terrain();