]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Terrain.cpp
glDeleteTextures safely ignores zeroes
[lugaru.git] / Source / Terrain.cpp
index 74afa40af14551efc81a94686f266a3d58a4409c..acdc3223465261c58b3288f09516173756d13207 100644 (file)
@@ -1563,12 +1563,12 @@ Terrain::Terrain()
 }
 Terrain::~Terrain()
 {
-       if(terraintexture)glDeleteTextures( 1, &terraintexture );
-       if(shadowtexture) glDeleteTextures( 1, &shadowtexture );
-       if(bodyprinttexture) glDeleteTextures( 1, &bodyprinttexture );
-       if(footprinttexture) glDeleteTextures( 1, &footprinttexture );
-       if(bloodtexture) glDeleteTextures( 1, &bloodtexture );
-       if(bloodtexture2) glDeleteTextures( 1, &bloodtexture2 );
-       if(breaktexture) glDeleteTextures( 1, &breaktexture );
+       glDeleteTextures( 1, &terraintexture );
+       glDeleteTextures( 1, &shadowtexture );
+       glDeleteTextures( 1, &bodyprinttexture );
+       glDeleteTextures( 1, &footprinttexture );
+       glDeleteTextures( 1, &bloodtexture );
+       glDeleteTextures( 1, &bloodtexture2 );
+       glDeleteTextures( 1, &breaktexture );
 }