#define Polygon WinPolygon
#include <windows.h>
#undef Polygon
-#include <gl/gl.h>
+#include "GL/gl.h"
#else
#include "gamegl.h"
// #include "MoreFilesX.h"
bool upload_image(const unsigned char* filePath, bool hasalpha);
-/**> FUNCTION PROTOTYPES <**/
-TGAImageRec* LoadTGA( char *filename );
-
-
#endif