This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
-#ifndef _TGA_LOADER_H_
-#define _TGA_LOADER_H_
+#ifndef _TGA_LOADER_H_
+#define _TGA_LOADER_H_
#ifdef _MSC_VER
#pragma once
#include "GL/gl.h"
#else
#include "gamegl.h"
-// #include "MoreFilesX.h"
+// #include "MoreFilesX.h"
#endif
//#include <stdbool.h>
//#include <QuickTime.h>
/**> DATA STRUCTURES <**/
-typedef struct TGAImageRec
-{
- GLubyte *data; // Image Data (Up To 32 Bits)
- GLuint bpp; // Image Color Depth In Bits Per Pixel.
- GLuint sizeX;
- GLuint sizeY;
-} TGAImageRec;
+typedef struct TGAImageRec {
+ GLubyte *data; // Image Data (Up To 32 Bits)
+ GLuint bpp; // Image Color Depth In Bits Per Pixel.
+ GLuint sizeX;
+ GLuint sizeY;
+} TGAImageRec;
bool upload_image(const unsigned char* filePath, bool hasalpha);
-/**> FUNCTION PROTOTYPES <**/
-TGAImageRec* LoadTGA( char *filename );
-
-
#endif