]> git.jsancho.org Git - lugaru.git/blobdiff - Source/TGALoader.cpp
Cleanning up Sprite class. More can be done, but it's already prettier.
[lugaru.git] / Source / TGALoader.cpp
index 2927fa67b478ee6b7ae2ba6e28fda8e55b0fd830..e09b68038c3e3dec951cd92aafe99274870c0036 100644 (file)
@@ -20,8 +20,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */
 
 /**> HEADER FILES <**/
-#include "TGALoader.h"
 #include "Game.h"
+#include "TGALoader.h"
 
 extern float texdetail;
 extern TGAImageRec texture;
@@ -35,7 +35,7 @@ extern bool LoadImage(const char * fname, TGAImageRec & tex);
 /********************> LoadTGA() <*****/
 bool upload_image(const unsigned char* filePath, bool hasalpha)
 {
-       if(visibleloading){
+       if(visibleloading) {
                loadscreencolor=1;
                pgame->LoadingScreen();
        }