void InitStereo(StereoMode mode)
{
switch (mode) {
+ default:
case stereoNone:
- glDisable( GL_STENCIL_TEST);
- return;
case stereoAnaglyph:
- glDisable( GL_STENCIL_TEST);
+ glDisable(GL_STENCIL_TEST);
return;
case stereoHorizontalInterlaced:
case stereoVerticalInterlaced:
-
fprintf(stderr, "Screen width is %i, height is %i\n", kContextWidth, kContextHeight);
// Setup stencil buffer
glEnable(GL_CULL_FACE);
glEnable(GL_LIGHTING);
glEnable(GL_TEXTURE_2D);
-
}
}
return "(error)";
break;
}
-}
\ No newline at end of file
+}