#define SOUNDS_H
enum sound_types {
-#define DECLARE_SOUND(id) id,
+#define DECLARE_SOUND(id, filename) id,
#include "Sounds.def"
#undef DECLARE_SOUND
+sounds_count
};
+extern struct OPENAL_SAMPLE *samp[sounds_count];
+
+extern void loadAllSounds();
+
+extern int footstepsound, footstepsound2, footstepsound3, footstepsound4;
#endif