class SkyBox{
public:
- GLuint front,left,back,right,up,down,cloud,reflect;
- float cloudmove;
+ GLuint front, left, back, right, up, down;
- bool load(char *ffront,char *fleft,char *fback,char *fright,char *fup,char *fdown,char *fcloud,char *freflect);
+ void load(const char *ffront, const char *fleft, const char *fback,
+ const char *fright, const char *fup, const char *fdown);
void draw();
- SkyBox();
+ SkyBox(): front(0), left(0), back(0), right(0), up(0), down(0) {}
~SkyBox();
};