This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
#include "TGALoader.h"
#include "Quaternions.h"
#include "gamegl.h"
+#include "Texture.h"
-class SkyBox{
+class SkyBox
+{
public:
- GLuint front, left, back, right, up, down;
+ Texture front, left, back, right, up, down;
- void load(const char *ffront, const char *fleft, const char *fback,
- const char *fright, const char *fup, const char *fdown);
- void draw();
+ void load(const char *ffront, const char *fleft, const char *fback,
+ const char *fright, const char *fup, const char *fdown);
+ void draw();
- SkyBox(): front(0), left(0), back(0), right(0), up(0), down(0) {}
- ~SkyBox();
+ SkyBox() {}
+ ~SkyBox();
};
#endif