This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
#include "TGALoader.h"
#include "Quaternions.h"
#include "gamegl.h"
+#include "Texture.h"
-class SkyBox{
+class SkyBox
+{
public:
- GLuint front,left,back,right,up,down,cloud,reflect;
- float cloudmove;
+ Texture front, left, back, right, up, down;
- bool load(char *ffront,char *fleft,char *fback,char *fright,char *fup,char *fdown,char *fcloud,char *freflect);
- void draw();
+ void load(const char *ffront, const char *fleft, const char *fback,
+ const char *fright, const char *fup, const char *fdown);
+ void draw();
- SkyBox();
- ~SkyBox();
+ SkyBox() {}
+ ~SkyBox();
};
#endif